07-01-2011, 09:34 AM
I noticed that too, it happens a lot. I was in with a random nick and when fighting someone who has the gangbase and ammunation. They had around 20 armour and 100 health when I made a big shot taking about 80hp, but their health abd armour immediatly restored to where it was before I made that shot.
It's an annoying feature, if devs insist on keeping it then more thought needs to go into it. Disabling it in minigames and /fight, disabling it while the player is in a gun fight in general, disabling it on spawn because sometimes you get 10armour on spawn instead of 100.
It's an annoying feature, if devs insist on keeping it then more thought needs to go into it. Disabling it in minigames and /fight, disabling it while the player is in a gun fight in general, disabling it on spawn because sometimes you get 10armour on spawn instead of 100.
![[Image: 28u7ic8.gif]](http://i51.tinypic.com/28u7ic8.gif)