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Player driving features
#8
I'm liking the idea, maybe it will also demotivate idle whoring for money a little bit, but it needs to be perfected a bit, last thing we want is 10,000,000 people trying to kill everyone at the bank.

Although people might bark for having to actually have to get off their virtual ass.
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Messages In This Thread
Player driving features - by xBlueXFoxx - 01-14-2011, 04:26 PM
Re: Player driving features - by Jay - 01-14-2011, 09:49 PM
Re: Player driving features - by thiaZ - 01-15-2011, 10:03 AM
Re: Player driving features - by xBlueXFoxx - 01-15-2011, 11:20 AM
Re: Player driving features - by Jay - 01-15-2011, 11:38 AM
Re: Player driving features - by xBlueXFoxx - 01-15-2011, 12:00 PM
Re: Player driving features - by Richard - 01-15-2011, 02:33 PM
Re: Player driving features - by xBlueXFoxx - 01-15-2011, 03:00 PM
Re: Player driving features - by Jay - 01-15-2011, 06:49 PM