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Player driving features
#2
The initial intention with the decreased property payouts was to decrease the average players money, which has definitely worked. We certainly did not intend on leaving anything of this nature permanent.

I was thinking about reverting properties to the usual 1 minute payout for the next update, until a wise man suggested something which attracted my attention:

Quote: I think you should visit your properties, in a similar way to assets in Vice City and San Andreas. i.e. you buy a property for $1000, a few minutes later it has produced say, $250, but instead of immediately receiving it, you have to revisit the property to collect your earnings

What are your thoughts on this? Obviously we would make it VERY clear that one would have to attend the property to collect their earnings (for nabs). Textdraws, gametext messages, 3d texts, constant chat messages spamming about it, etc


@ Crash Damage: Ticket wrote.
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Messages In This Thread
Player driving features - by xBlueXFoxx - 01-14-2011, 04:26 PM
Re: Player driving features - by Jay - 01-14-2011, 09:49 PM
Re: Player driving features - by thiaZ - 01-15-2011, 10:03 AM
Re: Player driving features - by xBlueXFoxx - 01-15-2011, 11:20 AM
Re: Player driving features - by Jay - 01-15-2011, 11:38 AM
Re: Player driving features - by xBlueXFoxx - 01-15-2011, 12:00 PM
Re: Player driving features - by Richard - 01-15-2011, 02:33 PM
Re: Player driving features - by xBlueXFoxx - 01-15-2011, 03:00 PM
Re: Player driving features - by Jay - 01-15-2011, 06:49 PM