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/me bug
#2
afaik it's not a thing we can change, /me = a SA-MP thingy.
Or, maybe it is.. since 0.2 the join/part and killlists aren't standard, they are scripted.. Maybe is /me also scripted.

Anyway, it's not that kind of "large" bug that it needs to be fixed directly :)


Messages In This Thread
/me bug - by [LVF]Assassin - 08-15-2007, 03:07 AM
Re: /me bug - by Nakebod - 08-15-2007, 07:06 AM
Re: /me bug - by tomozj - 08-15-2007, 12:26 PM
Re: /me bug - by [LVF]Assassin - 08-16-2007, 12:55 AM
Re: /me bug - by Peter - 08-17-2007, 10:20 PM
Re: /me bug - by JUTD - 08-21-2007, 01:52 PM