10-14-2009, 05:55 PM
Oh I misunderstood, I thought the "mirror@sa-mp.nl" meant he was posting a direct link to the current client. I'm presuming some quick webpage will be setupĀ telling people to check back before the test starts cos we're not sure what RC it will be?
@ /bug - I really don't like it. It was just abused in the last public beta, and people were reporting things like "I shoot him, blood comes out, no damage", etc. And since each bug report can only contain the chat limit of SA:MP, I had to go back to so many people, PMing them for further details of the bug. If we do include this option, I think we should just make it send an admin message when a player uses the command, showing the report details, and make it only save when an admin uses it, so that any devs ingame can quickly review any reports before it's saved and find out any additional details.
Also, there's one important thing we're missing: Time of start? We should probably decide that as it get's closer to the test though. Just add a note saying it'll be sometime in the afternoon, but the exact time is tba
@ /bug - I really don't like it. It was just abused in the last public beta, and people were reporting things like "I shoot him, blood comes out, no damage", etc. And since each bug report can only contain the chat limit of SA:MP, I had to go back to so many people, PMing them for further details of the bug. If we do include this option, I think we should just make it send an admin message when a player uses the command, showing the report details, and make it only save when an admin uses it, so that any devs ingame can quickly review any reports before it's saved and find out any additional details.
Also, there's one important thing we're missing: Time of start? We should probably decide that as it get's closer to the test though. Just add a note saying it'll be sometime in the afternoon, but the exact time is tba