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[S]Crazy idea :P (1000 Health and Armour minigunmadness minigame)
#3
Ok, ok, but actually, what's not possible about it? if you don't count the armour,
maybe it's possible.

When joining the minigame:
SetPlayerHealth(playerid, 1000); //This will set the player's health to 1000.

Under OnPlayerSpawn:
SetPlayerHealth(playerid, 100); //This will set it back to 100 when he spawns.

What's not possible about that?

EDIT, oh, forgot the godmode for antispawnkill.
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Messages In This Thread
Re: [S]Crazy idea :P (1000 Health and Armour minigunmadness minigame) - by speedruntrainer - 08-29-2009, 10:52 PM