08-29-2009, 10:52 PM
(This post was last modified: 08-29-2009, 10:54 PM by speedruntrainer)
Ok, ok, but actually, what's not possible about it? if you don't count the armour,
maybe it's possible.
When joining the minigame:
SetPlayerHealth(playerid, 1000); //This will set the player's health to 1000.
Under OnPlayerSpawn:
SetPlayerHealth(playerid, 100); //This will set it back to 100 when he spawns.
What's not possible about that?
EDIT, oh, forgot the godmode for antispawnkill.
maybe it's possible.
When joining the minigame:
SetPlayerHealth(playerid, 1000); //This will set the player's health to 1000.
Under OnPlayerSpawn:
SetPlayerHealth(playerid, 100); //This will set it back to 100 when he spawns.
What's not possible about that?
EDIT, oh, forgot the godmode for antispawnkill.
![[Image: default.png]](http://module.game-monitor.com/94.23.26.10:8350/image/default/default.png)