Maybe we could make mutes save if a player attempts to reconnect to get out of the mute. (SaveInfo ftw?
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Anyway, spawninfo only shows the weapons the player currently has as spawn weapons right? How would it be useful? If we add an automatic weapon cheat detection system, I couldn't see why an admin would need to view such details.
)Anyway, spawninfo only shows the weapons the player currently has as spawn weapons right? How would it be useful? If we add an automatic weapon cheat detection system, I couldn't see why an admin would need to view such details.