Another quick update, LVP has now been updated to SA:MP 0.3.7 R2. This is a
server-side only update and so you do
not need to make any changes. The main changes/updates are as follows:
Quote:- Adds protection against hackers who spam OnPlayerConnect messages.
- Weapon ID checking after OnPlayerWeaponShot in case the script doesn't filter it.
- Actors now default to being invulnerable (this might be needed later for a bandaid rotation fix in the client).
- Adds console variable 'conncookies' (int) to disable the 0.3.7 connection cookie system.
- Adds console variable 'cookielogging' to disable logging of connection cookies requested by newly connecting players.
- Adds SHA256_PassHash() function for hashing player passwords.
Source:
http://forum.sa-mp.com/showthread.php?t=581259
(Full credit to cake, I'm just posting this since I know he's got other things going on!)
The server hostname has also been adjusted slightly to better reflect LVP (credit to Matrix_Smith for the suggestion).
Updates to vehicle saving are also being worked on by cake. In places, we feel there's a lack of vehicles which is going to be worked on soon.
Lastly, I've made a few changes to the /tow 6 teleport. The shamal aircraft was in the exact same spot where the teleport was, meaning vehicles were teleporting on top of the shamal when using /tow 6. This has been corrected.
Last night on LVP was excellent fun. A good 30+ players, with Holsje DJ'ing