Arbitrary vehicle spawning - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: Arbitrary vehicle spawning (/thread-33060.html) |
RE: Arbitrary vehicle spawning - Halsey - 05-31-2016 Thanks for Great Response! RE: Arbitrary vehicle spawning - TheDestroyer - 06-01-2016 i like this Idea better than mine! RE: Arbitrary vehicle spawning - Huracan - 06-02-2016 As long as my Hydra is available to spawn, I'm a happy chappy RE: Arbitrary vehicle spawning - Jay - 06-03-2016 I thought I'd make a comment about this as I did think about doing it this way first time round. I anticipated the popularity behind this feature because of the way I set it up: the player has to work, in a fun way, to unlock this simple command. But I think the proposition in this topic is taking away that simplicity and trailing off from the original idea - if players want features, they have to work for them. It's this type of gameplay experience that keeps them playing. My suggestion would be to keep /inf etc. how it is now, and if the player wants to spawn a different car, they need to spray 100 newly added orange spray tags. I still don't think they should be able to spawn any car though - it needs to be kept simple and restricted in some way, e.g. they can just spawn motorbikes. So that when another similar topic is made in the future about how a player wants to spawn a Helicopter, we can have them spray 100 blue tags. RE: Arbitrary vehicle spawning - Huracan - 06-03-2016 Mmh nice Jay, how about keep the current 100 tags as /inf /vor /nrg etc And a newly added 100 orange tags in order to get the full dialog box to spawn anything? Would be fun if a cost was added too, e.g. 200k per vehicle spawn RE: Arbitrary vehicle spawning - GhOstZ - 06-06-2016 (06-03-2016, 01:10 AM)Huracan Wrote: Mmh nice Jay, how about keep the current 100 tags as /inf /vor /nrg etc that's not bad suggestion RE: Arbitrary vehicle spawning - SimpleX - 06-06-2016 (06-03-2016, 01:10 AM)Huracan Wrote: Mmh nice Jay, how about keep the current 100 tags as /inf /vor /nrg etcThis can actually work RE: Arbitrary vehicle spawning - Jay - 06-06-2016 https://github.com/LVPlayground/playground/issues/210 RE: Arbitrary vehicle spawning - Huracan - 06-06-2016 (06-06-2016, 04:55 PM)Jay Wrote: https://github.com/LVPlayground/playground/issues/210 Arbitrary spawning is better, too many tags and shit will cause confusion, I stick by my suggestions, add the extra tags/barrells for when houses are introduced |