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[S]Teleporting with rigged cars - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Complaints & Reports (https://forum.sa-mp.nl/forum-20.html) +---- Forum: Dealt With Complaints (https://forum.sa-mp.nl/forum-21.html) +---- Thread: [S]Teleporting with rigged cars (/thread-20491.html) |
[S]Teleporting with rigged cars - Rien - 09-11-2009 After God_of_War made a topic about someone constantly tp-ing to him and killing him with a carbomb, I figured I'd post this as a suggestion, as people might like it. So here goes ![]() If an admin /mtp's to a player who's currently being /chase'd he'll be teleported quite far away from the player (further than a normal /mtp afaik). This is done to avoid admins from quickly killing the chased player, but why not do this for people driving rigged cars too? So basically, if you're driving a car with a carbomb, and you want to teleport to someone, you will not teleport right next to the person you want to teleport to, but instead teleport to a spot where immediatly blowing up your car wouldn't kill the player you teleported too. This gives the player a chance to run to a safe spot once he notices someone teleported to him. Re: [S]Teleporting with rigged cars - Matthias - 09-11-2009 [me=Matthias]agrees.[/me] Re: [S]Teleporting with rigged cars - Richard - 09-11-2009 Does the trick. Re: [S]Teleporting with rigged cars - Jay - 09-12-2009 That ruins the fun! |