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SA-MP 0.2x released - Printable Version

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SA-MP 0.2x released - Jay - 11-20-2008

SA-MP 0.2x has just been released and is available on the SA-MP Downloads page!


Changes:

(11-15-2008, 10:50 AM)Kye link Wrote: - Fixed insecure handling of private messages.
- Fixed packet fragmentation/MTU issue.
- Various security updates to the netcode and connection logic.
- Security updates to the client binaries.
- Removed compression from the aiming vectors to improve accuracy.
- Added seconds to server logs and also shows raw incomming UDP connections.
- OnVehicleMod/OnVehiclePaintjob/OnVehicleRespray includes the origin playerid.
- Added OnPlayerUpdate, a callback fired for every player network update. This will help with server-side anti-cheat and detecting alt-tabbed/idle players.
Code:
forward OnVehicleMod(playerid, vehicleid, componentid);
forward OnVehiclePaintjob(playerid, vehicleid, paintjobid);
forward OnVehicleRespray(playerid, vehicleid, color1, color2);
forward OnPlayerUpdate(playerid); // called for every player network update. return 0 to prevent replication to other clients.
- Limited MAX_FILTER_SCRIPTS to 16 to conserve server CPU.


The 0.2.2 server list is getting turned off soon according to Kye, so therefore to play LVP, you will all need to update to 0.2x when LVP updates, which could be soon.


Re: SA-MP 0.2x released - Matthias - 11-20-2008

Is this better then sa-mp 0.3?


Re: SA-MP 0.2x released - Erin - 11-20-2008

Not that many great features.


Re: SA-MP 0.2x released - Munch - 11-20-2008

Is it just me, or does it have a blank white screen saying 'No' when you go on the SA-MP site?


Re: SA-MP 0.2x released - Jay - 11-20-2008

Just you.

Quote: link=topic=14597.msg155865#msg155865 date=1227201401]
Is this better then sa-mp 0.3?

Doubt it.


The 0.2.2 server list is getting turned off soon according to Kye, so therefore to play LVP, you will all need to update to 0.2x.


Re: SA-MP 0.2x released - Lodewijk - 11-20-2008

(11-20-2008, 06:18 PM)Erin link Wrote: Not that many great features.
''Doubt it''
OnPlayerUpdate can be very usefull.

Ex : avarage player ping 60~ he alt+tabs, returns with a 450~ ping, and you can kick him for download anuse


Re: SA-MP 0.2x released - DarkFlame - 11-20-2008

yo
If i dont have 0.2x i cant play in LVP?


Re: SA-MP 0.2x released - Rien - 11-20-2008

nope.



Downloaded O+


Re: SA-MP 0.2x released - Sander - 11-20-2008

Since this section is about SA-MP itself, and not LVP, please open a topic in the right section if you have LVP related questions :)

But to answer your question, which is related to all servers:
SA-MP 0.2X is NOT compatible with ANY 0.2.2 version.
This includes the server versions, as well the client versions.

So update to 0.2X asap, since many servers, and mainly the bigger servers, are already running 0.2X :)


Re: SA-MP 0.2x released - HaZe - 11-20-2008

lol, it took so long just to release this, unbelievable.