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killing in loginroom - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: killing in loginroom (/thread-17908.html) |
Re: killing in loginroom - Rien - 05-03-2009 I suppose there could be something like a command to allow an ID to stay in the login room longer, but I think that would just be forgotten and too much work to put in the gamemode Re: killing in loginroom - SolidRock - 05-03-2009 It would be better for people who got problems, but like you said it would be forgotten. can't players get auto-kicked as they kill in the login-room? Re: killing in loginroom - Sander - 05-03-2009 (05-03-2009, 11:07 PM)Wesley link Wrote: Good idea, I'll add this as soon as possible. Or you wait a little bit more ![]() Do not add/modify it until we say so, we are discussing this already @ Management boards. So hit Fireburn for more info. Re: killing in loginroom - Wesley - 05-03-2009 Oh right, he told me about that. [me=Wesley]waits[/me] Re: killing in loginroom - Jerome - 05-04-2009 Why not just disable weapons in the login room ... Maybe you could have god mode in there aswell. Then have it cancel out when login is activated. I know nothing about scripting so idk if that is possible or not?Or maybe you could have a freeze thing. You can't move until you've logged in. Re: killing in loginroom - Phyc0 - 05-04-2009 (05-04-2009, 01:52 AM)Jerome link Wrote: Why not just disable weapons in the login room ... Disable the weapons and 'god mode' like the Jail Island sounds decent enough... Re: killing in loginroom - Rien - 05-04-2009 I don't think it's possible to disable guns in just the login room, 'cause that'd probably disable them in all interiors ![]() I suppose it's possible to disable them like they are on the ship though Re: killing in loginroom - Phyc0 - 05-04-2009 (05-04-2009, 02:05 AM)Twilight link Wrote: I don't think it's possible to disable guns in just the login room, 'cause that'd probably disable them in all interiors The weapons are enabled in interiors for the robbery minigame or something to that effect. Login room should definately be a safe zone, though.
Re: killing in loginroom - Rien - 05-04-2009 another thought: do not give players a deagle until they actually typed /play or logged in ![]() EDIT: err, I epicly fail, meh, my bad D: Re: killing in loginroom - Phyc0 - 05-04-2009 (05-04-2009, 02:20 AM)Twilight link Wrote: another thought: do not give players a deagle until they actually typed /play or logged in Err, that'd be like a 'safe-zone', which we already mentioned.
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