![]() |
|
Stop the Nuke [minigame] - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: Stop the Nuke [minigame] (/thread-15557.html) Pages:
1
2
|
Re: Stop the Nuke [minigame] - Ben - 01-15-2009 (01-15-2009, 07:54 PM)Peter link Wrote: Next to that, there really needs to be some way of signing up, randomly picking someone doesn't work, I'd be irritated.So in other words, what I said. I do like how your thinking about involving a lot of players, but what if your fighting, roleplaying or talking or ...something. But seriously, making it manditory to join may become more of a task, than a game. Re: Stop the Nuke [minigame] - Jay - 01-15-2009 I actually agree, it may annoy some players if they have lots of money on them, or are idling on the ship or something and suddenly die. I suppose the only way it could work is if we make it cost lots to start it, and let it only work like, once every 2 days or something so that players aren't constantly running the minigame. Re: Stop the Nuke [minigame] - Woet - 01-15-2009 (01-15-2009, 09:45 PM)Jay link Wrote: I actually agree, it may annoy some players if they have lots of money on them, or are idling on the ship or something and suddenly die. I suppose the only way it could work is if we make it cost lots to start it, and let it only work like, once every 2 days or something so that players aren't constantly running the minigame. As far as I know, idling is not allowed and will get you kicked. The time between the nuke start and end (in which you can bank your money) will be around 5 minutes. |