Las Venturas Playground
[Request]FC Cage - Printable Version

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Pages: 1 2


[Request]FC Cage - Matthias - 05-01-2010

Hello,

I think Holden/Dominator are working on this, but it's just a small reminder ;p. The FC Cage should be redone since I'm a failmapper. Maybe some tribunes as well?

Matthias


Re: [Request]FC Cage - Jay - 05-01-2010

How about posting the current cage objects? I might have a go myself with medit.


Re: [Request]FC Cage - Darius - 05-01-2010

Like I said, you should use invisible walls.


Re: [Request]FC Cage - Matthias - 05-02-2010

(05-01-2010, 09:35 PM)Jay link Wrote: How about posting the current cage objects? I might have a go myself with medit.

They said they didn't need the objects ;p.

Objects:

Code:
<map edf:definitions="editor_main">
    <object id="object (ac_apgate) (1)" model="989" interior="0" dimension="0" posX="2102.4738769531" posY="2179.7895507813" posZ="14.817313194275" rotX="0" rotY="0.0150146484375" rotZ="17.844909667969" />
    <object id="object (ac_apgate) (2)" model="989" interior="0" dimension="0" posX="2102.4846191406" posY="2174.5778808594" posZ="14.817313194275" rotX="0" rotY="0.010986328125" rotZ="15.089782714844" />
    <object id="object (ac_apgate) (3)" model="989" interior="0" dimension="0" posX="2102.3920898438" posY="2169.4931640625" posZ="14.817313194275" rotX="0" rotY="0.010986328125" rotZ="15.089721679688" />
    <object id="object (ac_apgate) (4)" model="989" interior="0" dimension="0" posX="2102.3239746094" posY="2185.2419433594" posZ="14.817313194275" rotX="0" rotY="0.010986328125" rotZ="19.089721679688" />
    <object id="object (ac_apgate) (5)" model="989" interior="0" dimension="0" posX="2099.3916015625" posY="2187.9311523438" posZ="14.817313194275" rotX="0" rotY="0.010986328125" rotZ="285.76538085938" />
    <object id="object (subwaygate) (1)" model="971" interior="0" dimension="0" posX="2098.6767578125" posY="2165.6171875" posZ="16.580230712891" rotX="90" rotY="0" rotZ="270.42041015625" />
    <object id="object (subwaygate) (2)" model="971" interior="0" dimension="0" posX="2098.6311035156" posY="2174.5402832031" posZ="16.580230712891" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (5)" model="971" interior="0" dimension="0" posX="2098.5122070313" posY="2183.33203125" posZ="16.583520889282" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (6)" model="971" interior="0" dimension="0" posX="2091.2905273438" posY="2183.2849121094" posZ="16.586809158325" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (7)" model="971" interior="0" dimension="0" posX="2091.4252929688" posY="2174.4453125" posZ="16.583518981934" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (8)" model="971" interior="0" dimension="0" posX="2091.5747070313" posY="2165.5974121094" posZ="16.583518981934" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (9)" model="971" interior="0" dimension="0" posX="2098.626953125" posY="2156.8046875" posZ="16.589086532593" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (10)" model="971" interior="0" dimension="0" posX="2091.7250976563" posY="2156.8115234375" posZ="16.582374572754" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (11)" model="971" interior="0" dimension="0" posX="2084.5390625" posY="2156.7360839844" posZ="16.580230712891" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (12)" model="971" interior="0" dimension="0" posX="2084.4155273438" posY="2165.5522460938" posZ="16.580230712891" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (13)" model="971" interior="0" dimension="0" posX="2084.2524414063" posY="2174.3571777344" posZ="16.580230712891" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (14)" model="971" interior="0" dimension="0" posX="2084.1770019531" posY="2183.2351074219" posZ="16.583520889282" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (15)" model="971" interior="0" dimension="0" posX="2077.1254882813" posY="2183.19921875" posZ="16.580230712891" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (16)" model="971" interior="0" dimension="0" posX="2069.9162597656" posY="2183.1428222656" posZ="16.583520889282" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (17)" model="971" interior="0" dimension="0" posX="2077.2229003906" posY="2174.3610839844" posZ="16.588087081909" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (18)" model="971" interior="0" dimension="0" posX="2077.2663574219" posY="2165.5856933594" posZ="16.580230712891" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (19)" model="971" interior="0" dimension="0" posX="2070.099609375" posY="2174.3466796875" posZ="16.580230712891" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (20)" model="971" interior="0" dimension="0" posX="2070.2377929688" posY="2156.7229003906" posZ="16.580230712891" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (21)" model="971" interior="0" dimension="0" posX="2077.3786621094" posY="2156.6911621094" posZ="16.583520889282" rotX="90" rotY="0" rotZ="270.41748046875" />
    <object id="object (subwaygate) (23)" model="971" interior="0" dimension="0" posX="2070.1223144531" posY="2165.5151367188" posZ="16.583520889282" rotX="90" rotY="0" rotZ="270.41748046875" />
</map>

@Darius: I have no clue how that works, I'll leave that to you guys.


Re: [Request]FC Cage - HoldeN - 05-02-2010

Invisible wall = theres only one side that's visible, and that'd be for the fighters in the FC, watchers would be able to see through them tho.


Re: [Request]FC Cage - Darius - 05-02-2010

I've seen one col object where its like a tiny brick, but the collision is like a huge wall.


Re: [Request]FC Cage - LasTRace - 05-02-2010

Quote:@Darius: I have no clue how that works, I'll leave that to you guys.

Some objects are invisible when u turn it like 180 degrees. So ppl can see the fights exactly and cant disturb the fighters.

LR


Re: [Request]FC Cage - DJVamped - 05-02-2010

(05-01-2010, 10:59 PM)Darius link Wrote: Like I said, you should use invisible walls.
That would be alot better imo


Re: [Request]FC Cage - Dominator33 - 05-02-2010

Holden, do you wanna start on this? Just send me it over PM tomorow/today asap, and I'll finish it. I will start on it tomorrow morning and we'll see where this goes :)


Re: [Request]FC Cage - Kase - 05-03-2010

I made this with the transparent adversiting's objects, that's it:

[Image: 16lftyg.png]
[Image: 23ro7pk.png]
[Image: 24bkx6p.png]

Code:
CreateDynamicObject(4731,2076.827,2187.436,16.325,0.0,0.0,30.080);
CreateDynamicObject(4731,2066.334,2177.069,16.326,0.0,0.0,120.321);
CreateDynamicObject(4729,2066.452,2166.230,16.305,0.0,0.0,21.486);
CreateDynamicObject(4238,2077.168,2155.805,16.278,0.0,0.0,-150.688);
CreateDynamicObject(4238,2093.339,2187.451,16.301,0.0,0.0,30.940);
CreateDynamicObject(4735,2103.848,2177.059,16.303,0.0,0.0,0.0);
CreateDynamicObject(4735,2103.689,2158.442,16.301,0.0,0.0,0.0);
CreateDynamicObject(4735,2092.919,2155.680,16.285,0.0,0.0,-89.381);
CreateDynamicObject(4729,2069.115,2166.958,18.604,20.626,89.381,3.360);
CreateDynamicObject(4729,2100.936,2165.905,19.034,20.626,89.381,-0.077);
CreateDynamicObject(4729,2095.227,2165.947,18.991,20.626,89.381,-0.077);
CreateDynamicObject(4729,2089.507,2165.960,18.935,20.626,89.381,-0.077);
CreateDynamicObject(4729,2083.796,2165.973,18.899,20.626,89.381,-0.077);
CreateDynamicObject(4729,2078.118,2166.018,18.837,20.626,89.381,-0.077);
CreateDynamicObject(4729,2073.050,2166.702,18.868,21.486,89.381,3.360);
CreateDynamicObject(4729,2093.581,2179.243,19.013,20.626,91.960,-91.673);
CreateDynamicObject(4729,2093.885,2184.895,19.105,20.626,91.960,-91.673);
CreateDynamicObject(4729,2076.801,2179.196,18.929,20.626,91.960,-91.673);
CreateDynamicObject(4729,2076.375,2184.908,19.047,20.626,91.960,-91.673);
CreateDynamicObject(7191,2104.477,2168.864,11.470,0.0,0.0,0.0);

I need to make it better. How does it looks anyways?  :)