Posts: 6,609
Threads: 788
Joined: Dec 2006
Well, things like percent signs back in 0.1b sometimes used to cause crashes IIRC. Its also quite abusive if people connect with names full of symbols like &$^$%&&(&*&^YO%^&%**%^ it makes things harder to use, for example teleporting to a player and using there name instead of there id (which is something I personally prefer and do a lot). It dosn't look very good either in the mainchat, if everyone has names that like that.
I didn't even think such a thing would be possible via a plugin, infact I still don't see how it would be able to bypass the name detections in SA:MP, but im clueless about any other scripting languages except Pawn and a little of LUA, so I wouldn't really know.