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Deathhandler
#1
Allright, I will be working on a deathhandler for LVP, here's some id's, tell your opinion

For the wanted level
- Some table with everybody's wanted level
- When you are killed, your wanted level becomes 0 again
- If your wanted level > 0 your killer gets wantedlevel*10000$ e.g.
- When you kill someone, your wanted level goes ++
- A /wanted command, which shows the currently wanted people (?)

Killist
- First create a simple basic system which outputs in the chatbox
- Does this system work? Then create a GUI
- We need icons for the types of deaths, I can't do anything graphical, Badeend will do that

Other stuff
- Just like in LVP, give the money of the killed to the killer
- Set the deaths of the killed and the kills of the killer ++

Just some brainstorming, I probably missed quite important things please post any idea's/suggestions.
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#2
Question: Is there a difference between the Hunter machine gun and the actual machine gun in the kill reasons? If so itd be nice to get seperate death reasons on those so we don't have to worry about that ingame, or in IRC
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#3
For what it's worth, these are the built-in weapon names/death reasons on dp2 which should help with assigning icons. (Fetched from a loop calling GetWeaponNameFromID.) When I was testing death messages, hits from both types of rocketlaunchers resulted in death reason 19; also keep in mind that sometimes the "attacker" is actually a vehicle rather than a player so you have to watch for that.

(0):(Melee)
(1):(Brassknuckle)
(2):(Golfclub)
(3):(Nightstick)
(4):(Knife)
(5):(Bat)
(6):(Shovel)
(7):(Poolstick)
(8 ):(Katana)
(9):(Chainsaw)
(10):(Dildo)
(11):(Dildo)
(12):(Vibrator)
(13):(Vibrator)
(14):(Flower)
(15):(Cane)
(16):(Grenade)
(17):(Teargas)
(18):(Molotov)
(19):(Rocket)
(20):(Rocket)
(21):(Freefall Bomb)
(22):(Colt 45)
(23):(Silenced)
(24):(Deagle)
(25):(Shotgun)
(26):(Sawed-off)
(27):(Combat Shotgun)
(28):(Uzi)
(29):(MP5)
(30):(AK-47)
(31):(M4)
(32):(Tec-9)
(33):(Rifle)
(34):(Sniper)
(35):(Rocket Launcher)
(36):(Rocket Launcher HS)
(37):(Fire)
(38):(Minigun)
(39):(Satchel)
(40):(Bomb)
(41):(Spraycan)
(42):(Fire Extinguisher)
(43):(Camera)
(44):(Nightvision)
(45):(Infrared)
(46):(Parachute)
(47):(Last Weapon)
(48):(Armour)
(49):(Rammed)
(50):(Ranover)
(51):(Explosion)
(52):(Driveby)
(53):(Drowned)
(54):(Fall)
(55):(Unknown)
(56):(Melee)
(57):(Weapon)
(58):(Flare)
(59):(Tank Grenade)

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