I'm sure almost all of you viewing this have played the single-player version of Grand Theft Auto: San Andreas. If so, you'll probably remember an action-packed mission involving fighting, and a very long bike chase through the flood control tunnels of Los Santos. If not, you should catch on pretty quickly. The flood control tunnels in Los Santos are really a system of one continuous, long, winding, open-topped trench. The point is that when the water level overflows, the water will flow in through the tunnels, and not submerge the entire city. Well, the water level will never actually rise to a gargantuan level (without some modding) so the tunnels are therefore useless. However, that does not leave them undetailed. There is a fairly long complex of tunnels, wide and narrow. The structure of them is quite interesting. It has long, flat lanes with obstacles. Very good terrain for hmm, say, racing?
That's right. RACING.
At first, this may look intimidating. Don't worry! I'll explain everything to the best of my ability.
The vehicles provided in this race would ideally be NRG-500's. Fast, with good handling on concrete.
Here's where the start would be. Four bikes, down a ramp heading into the complex. Simple enough.
![[Image: bikes.png]](http://bin.sa-mp.nl/f/bikes.png)
That would be the start.
Here would be, in theory, the path that might take place during the race.
[youtube=425,350]pHbn31J_yOM[/youtube]
What the helicopter happens at 0:50?
It's simple, if you think about it.
You would, in theory, turn around and go back through part of the track. Then, branch off into a new tunnel.
Questions and comments, please!
I strongly hope this gets added, because the tunnels are so freaking fun
That's right. RACING.
Quote:A picture says a thousand words-image snip-
Code:
(522,2426.0,-2052.0,12.9410,268.0000,-1,-1); // Bike SP1
(522,2426.0,-2050.0,12.9444,268.0000,-1,-1); // Bike SP2
(522,2426.0,-2048.0,12.9348,268.0000,-1,-1); // Bike SP3
(522,2426.0,-2046.0,12.9348,268.0000,-1,-1); // Bike SP4
(2562.0,-2048.0,4.0); // First - bottom of ramp
(2575.0,-1852.0,4.0); // Second - entrance to smaller tunnel
(2208.0,-1851.0,1.5); // Third - Narrow Stretch of smaller tunnel
(1872.0,-1823.0,4.0); // (SHARED) Fourth - Bottom of 'Y'
(1366.0,-1702.0,9.0); // (SHARED) Fifth - Tunnel at bottom of Y
(1376.0,-1587.0,13.0); // Sixth - Exit of the tunnel, up
(1379.0,-1536.0,8.6); // Seventh - Entrance back to the tunnel, down
(1382.0,-1523.6,8.7); // Eighth - Turn-around point
(1379.0,-1714.6,9.0); // Ninth - Re-entry to main smaller tunnel
(1366.0,-1702.0,9.0); // (SHARED) Tenth - Tunnel at bottom of Y
(1872.0,-1823.0,4.0); // (SHARED) Eleventh - Bottom of 'Y'
(1984.0,-1872.0,5.8); // Twelfth - Right branch of Y, to docks
(2282.0,-2175.0,6.0); // Thirteenth - End of dock tunnel, to ramp
(2153.4,-2289.2,13.3); // Fourteenth - End of raceThe vehicles provided in this race would ideally be NRG-500's. Fast, with good handling on concrete.
Here's where the start would be. Four bikes, down a ramp heading into the complex. Simple enough.
![[Image: bikes.png]](http://bin.sa-mp.nl/f/bikes.png)
That would be the start.
Here would be, in theory, the path that might take place during the race.
[youtube=425,350]pHbn31J_yOM[/youtube]
What the helicopter happens at 0:50?
It's simple, if you think about it.
You would, in theory, turn around and go back through part of the track. Then, branch off into a new tunnel.
Questions and comments, please!
I strongly hope this gets added, because the tunnels are so freaking fun