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LVP 2.94.12 blogpost
#1
We just updated to LVP 2.94.12! This update brings mostly bugfixes to the table. However, we have also listened to community suggestions and implemented the changes you asked for.

The changelog for this update:
  • Fixed the bug that has been crashing the gamemode the past few days.
  • Removed all ramps and stunts around Las Venturas (they can still be found at SF airport!).
  • Registered players no longer get the information-fade screen.
  • You can no longer (car)teleport to players that aren't logged in.
  • You now also get kicked for the kick + punch combo in Hide&Seek.
  • Updated /rules and added a user interface.
  • Removed the "If you're on fire, go into the water, not the ship!" message.
  • Winning Hide&Seek or Haystack now counts as a minigame win in your stats.
  • Fixed a minor bug regarding the player's game state when joining a minigame.
  • The /inf command can only be used once every 3 minutes, it cannot be used when you've recently been in a gunfight and the infernus spawns with a regular amount of health now.
  • Fixed another minor bug related to /inf.
  • Automatic vehicle repair around LV is now also disabled (seeing as the stunts were removed).
  • /kill no longer adds 2 deaths to your stats.
  • /bitchslap was fixed.
  • Fixed a small bug regarding to /waterfight.
  • Added new spawn positions and removed old ones. (You no longer spawn in cars)

Special thanks go to Russell for his continued efforts in improving the development environment of LVP and his contributions to the core LVP code.

More updates should be coming your way soon, so stay tuned!

On behalf of the Las Venturas Playground Development Team,
Matthias
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#2
Nice work!
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