10-31-2011, 12:15 AM
Hi there,
I'm currently redoing some foundation parts of the gamemode, and I got my head around how spawning works on the gamemode. I think it's seriously flawed! Take this scenario:
See the problem here? I had business to do in the Mount Chilliad area, yet I respawn somewhere completely else. Somewhere where I don't want to be. I think that's bad!
How about this new approach:
We identify all cities on the San Andreas map and make sure there are sufficient vehicles / ways of transportation in them. At the very least, an (hidden) infernus, a motor bike, and some local vehicles. If there is something that might be used like an airstrip, put an airplane there. When a player dies, they respawn at the *closest city* they're at.
In this, Las Venturas, Los Santos and San Fierro are probably to big to be called cities, we can split them in four quarters and decide respawn positions from there on.
Opinions?
I'm currently redoing some foundation parts of the gamemode, and I got my head around how spawning works on the gamemode. I think it's seriously flawed! Take this scenario:
- I spawn in Las Venturas. Play around for a bit and decide I want to go to Mount Chilliad.
- I get this really cool car, a Cheetah, and start driving there. It takes a while.
- Then Jay comes flying in with his fighter jet and shoots the hell out of my car -- and me.
- I'm dead! Oh no! Jay, WHY????
- I respawn just east of the Gang Base in Las Venturas.
See the problem here? I had business to do in the Mount Chilliad area, yet I respawn somewhere completely else. Somewhere where I don't want to be. I think that's bad!
How about this new approach:
We identify all cities on the San Andreas map and make sure there are sufficient vehicles / ways of transportation in them. At the very least, an (hidden) infernus, a motor bike, and some local vehicles. If there is something that might be used like an airstrip, put an airplane there. When a player dies, they respawn at the *closest city* they're at.
In this, Las Venturas, Los Santos and San Fierro are probably to big to be called cities, we can split them in four quarters and decide respawn positions from there on.
Opinions?

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