08-31-2007, 12:53 PM
(This post was last modified: 08-31-2007, 12:56 PM by [Azamaaat])
Here are some bugs and issues I found in 2.8:
1. The gang base can be bought in any virtual world
2. /vsetspawn saves the spawn point in the specific world forever, even after the owner leaves the game and everyone else leaves that world.
3. There's an NRG-500 spawns next to the export location. It is very easy to export it 10 times in 2 minutes.
4. Gravity limits should be reconsidered. negative values are not needed, and very large values (approx. > 0.2) are deadly.
5. /vweather would be niceĀ
6. Weapons are disabled in the ship in /world 51, although that world allows ship-killing (am I right?)
7. Admin vehicles (hydras, ..etc) can be moved to another world by normal players, by getting into it and typing /world xx fast enough.
That's what I remember so far. I'll keep updating if I found something
Az
1. The gang base can be bought in any virtual world
2. /vsetspawn saves the spawn point in the specific world forever, even after the owner leaves the game and everyone else leaves that world.
3. There's an NRG-500 spawns next to the export location. It is very easy to export it 10 times in 2 minutes.
4. Gravity limits should be reconsidered. negative values are not needed, and very large values (approx. > 0.2) are deadly.
5. /vweather would be niceĀ

6. Weapons are disabled in the ship in /world 51, although that world allows ship-killing (am I right?)
7. Admin vehicles (hydras, ..etc) can be moved to another world by normal players, by getting into it and typing /world xx fast enough.
That's what I remember so far. I'll keep updating if I found something
Az