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SaveInfo
#1
The "SaveInfo" handler never really did work, did it.

The theory behind it is really simple: When a player disconnects from the server, save their data to some arrays and load it when they reconnect. It does this perfectly. However, the LVP source is just far too messy and complicated for us to simply set data wherever, whenever and however we please.

My suggestion for the next update is to completely remove it and write a new hadler for saving spawn weapons only upon a reconnect.
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#2
Agreed, I don't think anyone really cares if they spawn in the correct car on the same position - of course it is nice though -.
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