07-04-2010, 03:23 PM
This is a small island, giving off a refueling vibe for military planes, and boats, it has quite a few docks, 1 hangar, a huge ship and umm, lots more stuff!
I would add screenshots, but im capped :<
I would add screenshots, but im capped :<
Code:
CreateObject(4247, 3005.4987792969, 463.07659912109, 0.48756504058838, 0.000000, 0.000000, 0.000000); //
CreateObject(12990, 2952.0754394531, 576.46820068359, 0.25, 0.000000, 356.03002929688, 0.000000); //
CreateObject(12990, 2924.2661132813, 576.64837646484, 0.25, 0.000000, 356.02844238281, 0.000000); //
CreateObject(9958, 3045.1655273438, 570.61669921875, 4.4096374511719, 0.000000, 0.000000, 89.325012207031); //
CreateObject(17068, 2990.3684082031, 568.11474609375, 0.25000023841858, 0.000000, 0.000000, 176.83996582031); //
CreateObject(17068, 3001.1325683594, 579.28210449219, 0.25, 0.000000, 0.000000, 87.105926513672); //
CreateObject(3406, 2877.6162109375, 553.7177734375, -1.5249991416931, 0.000000, 0.000000, 0.000000); //
CreateObject(3406, 2877.4926757813, 542.04730224609, -1.5249991416931, 0.000000, 0.000000, 0.000000); //
CreateObject(6230, 2876.6491699219, 488.54541015625, -8.3249988555908, 0.000000, 6.1900024414063, 0.000000); //
CreateObject(6230, 2876.4562988281, 455.85794067383, -8.2999992370605, 0.000000, 6.185302734375, 0.000000); //
CreateObject(3406, 2877.5559082031, 376.22790527344, -1.5750000476837, 0.000000, 0.000000, 0.000000); //
CreateObject(3406, 2878.0600585938, 388.75259399414, -1.5749990940094, 0.000000, 0.000000, 0.000000); //
CreateObject(9956, 3170.8488769531, 444.73818969727, -17.805980682373, 0.000000, 0.000000, 269.45498657227); //
CreateObject(9958, 3177.4567871094, 462.83096313477, 5.2399997711182, 0.000000, 0.000000, 89.324340820313); //
CreateObject(6050, 2909.8488769531, 381.35302734375, 2.3974885940552, 0.000000, 0.000000, 267.81500244141); //
CreateObject(9583, 3122.2875976563, 375.83135986328, 0.48756504058838, 0.000000, 0.000000, 0.000000); //
CreateObject(9583, 3122.3798828125, 375.6828918457, 23.787496566772, 91.310028076172, 0.000000, 199.21495056152); //
CreateObject(1608, 3114.701171875, 397.16787719727, 16.690200805664, 270.67498779297, 0.000000, 0.000000); //
CreateObject(10830, 3105.533203125, 537.75341796875, 8.5835628509521, 0.000000, 0.000000, 314.8450012207); //
CreateObject(6189, 3064.6569824219, 386.51300048828, -14.179754257202, 0.000000, 0.000000, 91.310028076172); //
CreateObject(6189, 3064.0319824219, 439.53128051758, -14.193342208862, 0.000000, 0.000000, 87.434997558594); //
CreateObject(6189, 3064.9443359375, 489.39761352539, -14.159083366394, 0.000000, 0.000000, 88.434692382813); //
CreateObject(9958, 3176.2277832031, 415.52923583984, 4.7100009918213, 0.000000, 0.000000, 89.324340820313); //
CreateObject(3884, 3124.7504882813, 366.84027099609, 0.48756504058838, 356.25, 0.000000, 231.49998474121); //
CreateObject(10771, 3012.578125, 349.55981445313, 7.1250023841858, 0.000000, 0.000000, 179.23498535156); //
CreateObject(11145, 3076.1247558594, 348.53887939453, 6.0633983612061, 0.000000, 0.000000, 179.5); //
CreateObject(11146, 3021.546875, 349.04754638672, 14.000732421875, 0.000000, 0.000000, 179.39501953125); //
CreateObject(2634, 3042.4919433594, 353.91226196289, 5.2388772964478, 0.000000, 0.000000, 269.31494140625); //
CreateObject(2634, 2995.6352539063, 353.12881469727, 13.35120677948, 0.000000, 0.000000, 87.962036132813); //
CreateObject(2634, 3000.0483398438, 349.99365234375, 13.37620639801, 0.000000, 0.000000, 179.25708007813); //
CreateObject(3114, 3069.0144042969, 329.60723876953, 10.200067520142, 0.000000, 0.000000, 0.000000); //
CreateObject(3115, 3111.298828125, 347.19293212891, 18.596343994141, 0.000000, 0.000000, 180.63500976563); //
CreateObject(10828, 2992.0031738281, 360.18194580078, 17.485319137573, 270.40502929688, 358.01501464844, 356.78002929688); //
CreateObject(10828, 3038.2316894531, 358.04040527344, 22.246398925781, 270.40100097656, 358.01147460938, 356.77551269531); //