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Throwed in Lyse, alone
#11
maybe somone started the event and then did /leave to sign out of the event? and u were the only 1 there. :z
#12
(05-25-2010, 05:10 AM)LuKz link Wrote: maybe somone started the event and then did /leave to sign out of the event? and u were the only 1 there. :z
he just said that he never typed /lyse
#13
[modbreak]Do not post useless replies[/modbreak]
#14
We will partly enhance and rewrite this handler in a future release, and because noone else told about this bug sometime, we hope to have this fixed with a new version.
#15
We will? :o

I have my suspicion to the cause - it's related to a current issue showing "Lyse is already running" when trying to start it at present in the gamemode.
#16
Weird bug, happens sometimes
#17
Based on the fact the gamemode hadn't been restarted in over 6 weeks when this issue was present, I'm going to blame it on a buffer overflow issue with a timestamp function that the handler uses. Unfortunately since this is a problem with SA-MP, we can't fix it. As you may have noticed, during the period the bug was present, Lyse wouldn't start and would show a message that it was already in progress.

Lyse has been running on the gamemode for over 6 months with minimal changes to the signup functions and this problem has not occurred before. Since the recent GMX it appears to be working fine.