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[MAP]Bunnytrack Map
#1
yo!

i just finished my bunnytrack map and will show u some pics which include my map:

1: took it to show that map is symmetrical  :+
2: cranes, you need to jump from them to pass the airport gate
4: my elevator  ( red container )  8)7
6: argg, hate this one.. its really hard to jump from those mini-poles  }:|
8: my tunnel :D
9: moving containers ( to the final )
10: Final  :7


1.

[Image: samp054jm.png]

2.

[Image: samp055qc.png]

3.

[Image: samp056j.png]

4.

[Image: samp057o.png]

5.

[Image: samp058f.png]

6.

[Image: samp059z.png]

7.

[Image: samp060w.png]

8.

[Image: samp061k.png]

9.

[Image: samp062r.png]

10.

[Image: samp063o.png]




and the codes:


Code:
CreateMappedZone("FurryBunny", 3894.8491,  1908.1697 ,71.3759, 0.8247, 3897.7725, 2130.9377, 92.3155, 10);


new e1;
new e2;
new c1;
new c2;
new c3;

forward e11();
forward e12();
forward e21();
forward e22();
forward c11();
forward c12();
forward c21();
forward c22();
forward c31();
forward c32();


//==========================================================
public e11()
{
StopObject(e1);
MoveObject(e1,3984.434,2087.951,99.5232,2.00);
SetTimer("e12",13000,0);
}

public e12()
{
StopObject(e1);
MoveObject(e1,3984.434,2087.951,127.202,2.00);
SetTimer("e11",13000,0);
}
//==========================================================

public e21()
{
StopObject(e2);
MoveObject(e2,3810.168,2084.527,103.2615,2.00);
SetTimer("e22",13000,0);
}

public e22()
{
StopObject(e2);
MoveObject(e2,3810.168,2084.527,124.408,2.00);
SetTimer("e21",13000,0);
}
//==========================================================
public c11()
{
StopObject(c1);
MoveObject(c1,3897.563,2101.253,71.4238,2.00);
SetTimer("c12",5000,0);
}

public c12()
{
StopObject(c1);
MoveObject(c1,3897.563,2101.253,80.464,2.00);
SetTimer("c11",5000,0);
}
//==========================================================
public c21()
{
StopObject(c2);
MoveObject(c2,3897.670,2106.577,71.0000,2.00);
SetTimer("c22",5000,0);
}

public c22()
{
StopObject(c2);
MoveObject(c2,3897.670,2106.577,80.486,2.00);
SetTimer("c21",5000,0);
}
//==========================================================
public c31()
{
StopObject(c3);
MoveObject(c3,3897.675,2112.000,70.6000,2.00);
SetTimer("c32",5000,0);
}

public c32()
{
StopObject(c3);
MoveObject(c3,3897.675,2112.000,80.583,2.00);
SetTimer("c31",5000,0);
}
//==========================================================


public OnGameModeInit()
{
SetTimer("e11",1000,0);
SetTimer("e21",1000,0);
SetTimer("c11",1000,0);
SetTimer("c21",5000,0);
SetTimer("c31",3000,0);

e1=CreateDynamicObject(2669,3984.434,2087.951,127.202,0.0,0.0,88.522);
e2=CreateDynamicObject(2669,3810.168,2084.527,124.408,0.0,0.0,270.000);
c1=CreateDynamicObject(3565,3897.563,2101.253,80.464,0.0,0.0,0.0);
c2=CreateDynamicObject(3565,3897.670,2106.577,80.486,0.0,0.0,0.0);
c3=CreateDynamicObject(3565,3897.675,2112.000,80.583,0.0,0.0,0.0);
CreateDynamicObject(4002,3891.865,2013.299,20.300,0.0,0.0,0.0);
CreateDynamicObject(18367,3893.207,2046.068,116.156,0.0,0.0,0.0);
CreateDynamicObject(1428,3893.113,2045.830,117.637,-36.096,0.0,0.0);
CreateDynamicObject(18367,3893.131,2049.135,119.926,0.0,0.0,180.000);
CreateDynamicObject(1428,3893.117,2047.865,119.294,-33.518,0.0,0.0);
CreateDynamicObject(17068,3893.217,2090.855,123.578,0.0,0.0,0.0);
CreateDynamicObject(17068,3893.224,2112.767,123.572,0.0,0.0,0.0);
CreateDynamicObject(3632,3891.938,2078.897,124.146,0.0,0.0,0.0);
CreateDynamicObject(3632,3893.231,2078.904,124.147,0.0,0.0,0.0);
CreateDynamicObject(3632,3893.845,2078.882,124.144,0.0,0.0,0.0);
CreateDynamicObject(3632,3892.573,2078.919,124.149,0.0,0.0,0.0);
CreateDynamicObject(3632,3894.433,2078.876,124.144,0.0,0.0,0.0);
CreateDynamicObject(980,3892.971,2080.429,126.296,-0.859,-89.381,0.0);
CreateDynamicObject(3800,3892.858,2079.867,124.533,0.0,0.0,0.0);
CreateDynamicObject(3800,3895.200,2079.901,127.014,0.0,0.0,0.0);
CreateDynamicObject(3800,3890.754,2079.876,127.042,0.0,0.0,0.0);
CreateDynamicObject(3800,3892.990,2079.895,129.952,0.0,0.0,0.0);
CreateDynamicObject(3800,3892.957,2081.054,130.982,0.0,0.0,0.0);
CreateDynamicObject(3800,3891.240,2081.093,131.004,0.0,0.0,0.0);
CreateDynamicObject(3800,3895.010,2081.094,130.936,0.0,0.0,0.0);
CreateDynamicObject(3502,3893.225,2089.230,132.547,-24.064,1.719,-0.232);
CreateDynamicObject(9919,3893.687,1916.474,6.990,0.0,0.0,90.000);
CreateDynamicObject(9766,3894.403,1972.374,89.026,27.502,0.0,0.0);
CreateDynamicObject(1653,3907.479,2133.804,124.581,-89.381,0.0,0.0);
CreateDynamicObject(1653,3876.365,2132.839,124.302,-90.241,0.0,0.859);
CreateDynamicObject(1653,3919.172,2130.843,124.578,-90.241,-10.313,-37.970);
CreateDynamicObject(1653,3865.161,2136.240,124.328,-90.241,0.0,144.531);
CreateDynamicObject(13604,3893.671,2126.914,125.425,0.0,0.0,0.0);
CreateDynamicObject(1653,3859.520,2134.055,124.326,-90.241,-11.173,-109.690);
CreateDynamicObject(1653,3923.910,2133.732,124.557,-90.241,-17.189,74.453);
CreateDynamicObject(1653,3919.117,2136.832,124.578,-90.241,-8.594,20.626);
CreateDynamicObject(1653,3864.315,2130.270,124.325,-89.381,0.0,22.500);
CreateDynamicObject(16481,3837.345,2133.266,126.392,0.859,7.735,180.000);
CreateDynamicObject(16481,3798.851,2133.272,134.517,0.0,0.0,180.000);
CreateDynamicObject(16481,3945.796,2133.991,127.178,0.0,6.016,0.0);
CreateDynamicObject(16481,3984.141,2134.092,135.767,0.0,0.0,0.0);
CreateDynamicObject(4106,4003.259,2125.426,151.362,0.859,0.0,-176.108);
CreateDynamicObject(18553,4001.386,2141.232,144.605,0.0,0.0,2.578);
CreateDynamicObject(18553,4001.306,2142.823,146.283,0.0,0.0,2.578);
CreateDynamicObject(4106,3782.671,2123.675,148.765,0.0,0.0,180.000);
CreateDynamicObject(18553,3781.459,2140.064,142.700,0.0,0.0,0.0);
CreateDynamicObject(18553,3781.420,2141.282,144.249,2.578,0.0,0.077);
CreateDynamicObject(3798,3783.680,2092.647,148.250,0.0,0.0,0.0);
CreateDynamicObject(3798,3783.684,2090.731,146.326,0.0,0.0,0.0);
CreateDynamicObject(3798,4006.381,2094.526,151.305,0.0,0.0,4.297);
CreateDynamicObject(3798,4006.576,2092.531,149.356,0.0,0.0,3.438);
CreateDynamicObject(10009,4007.498,2082.917,139.977,0.0,0.0,92.742);
CreateDynamicObject(10009,4011.104,2083.542,131.184,0.0,0.0,133.445);
CreateDynamicObject(1383,3984.386,2089.960,105.082,0.0,0.0,0.0);
CreateDynamicObject(16318,3966.972,2088.953,90.881,0.0,0.0,2.578);
CreateDynamicObject(10009,3784.280,2082.033,137.743,0.0,0.0,-270.723);
CreateDynamicObject(10009,3783.339,2088.013,128.315,0.0,0.0,-45.000);
CreateDynamicObject(1383,3810.052,2082.515,104.275,0.0,0.0,0.0);
CreateDynamicObject(16318,3828.514,2083.117,90.994,0.0,0.0,-178.281);
CreateDynamicObject(16501,3852.474,2083.917,86.037,0.0,0.0,91.719);
CreateDynamicObject(16501,3859.496,2084.146,86.025,0.0,0.0,91.719);
CreateDynamicObject(16501,3866.377,2084.353,86.009,0.0,0.0,91.719);
CreateDynamicObject(16501,3872.436,2084.550,86.866,0.0,-89.381,90.859);
CreateDynamicObject(16501,3943.018,2087.978,85.943,0.0,0.0,92.578);
CreateDynamicObject(16501,3935.968,2087.667,85.948,0.0,0.0,92.578);
CreateDynamicObject(16501,3928.946,2087.345,85.931,0.0,0.0,92.578);
CreateDynamicObject(16501,3922.959,2087.137,86.811,0.0,-90.241,91.246);
CreateDynamicObject(1214,4008.041,2086.609,128.564,0.0,0.0,0.0);
CreateDynamicObject(1214,4003.939,2086.606,129.082,0.0,0.0,0.0);
CreateDynamicObject(1214,3999.752,2086.605,129.670,0.0,0.0,0.0);
CreateDynamicObject(1214,3995.376,2086.620,130.151,0.0,0.0,0.0);
CreateDynamicObject(1214,3991.424,2086.608,130.786,0.0,0.0,0.0);
CreateDynamicObject(1214,3786.153,2084.786,125.654,0.0,0.0,0.0);
CreateDynamicObject(1214,3790.359,2084.810,126.335,0.0,0.0,0.0);
CreateDynamicObject(1214,3794.634,2084.797,127.000,0.0,0.0,0.0);
CreateDynamicObject(1214,3799.078,2084.784,127.613,0.0,0.0,0.0);
CreateDynamicObject(1214,3803.177,2084.778,128.192,0.0,0.0,0.0);
CreateDynamicObject(16501,3878.103,2081.006,83.841,17.189,0.0,56.250);
CreateDynamicObject(16501,3883.221,2077.602,81.934,17.189,0.0,56.173);
CreateDynamicObject(16501,3888.874,2073.831,79.845,17.189,0.0,56.250);
CreateDynamicObject(16501,3894.422,2070.117,77.738,18.048,0.0,56.250);
CreateDynamicObject(16501,3917.516,2083.142,83.738,18.048,0.0,-48.515);
CreateDynamicObject(16501,3912.615,2078.798,81.595,18.048,0.0,-48.438);
CreateDynamicObject(16501,3907.610,2074.365,79.428,18.048,0.0,-48.515);
CreateDynamicObject(16501,3902.782,2070.091,77.460,15.470,0.0,-48.515);
CreateDynamicObject(16501,3898.700,2068.369,77.900,0.0,-91.100,0.0);
CreateDynamicObject(3502,3898.668,2074.936,79.484,0.0,0.0,-180.000);
CreateDynamicObject(3502,3898.740,2083.128,79.808,-4.297,0.0,179.141);
CreateDynamicObject(3502,3898.792,2091.243,80.429,-4.297,-0.859,180.000);
CreateDynamicObject(1228,3892.465,2136.665,127.515,0.0,0.0,92.578);
CreateDynamicObject(1225,3894.154,2136.677,127.550,0.0,0.0,11.250);
CreateDynamicObject(1225,3890.719,2136.545,127.550,0.0,0.0,0.0);
CreateDynamicObject(1318,3890.762,2135.976,127.643,-91.100,0.0,-68.359);
CreateDynamicObject(1318,3894.251,2136.068,127.643,-90.241,0.0,67.500);
CreateDynamicObject(1323,3892.439,2136.792,128.204,0.0,0.0,-90.000);
CreateDynamicObject(18553,3781.546,2137.573,142.755,0.0,-88.522,-0.859);
CreateDynamicObject(18553,3781.584,2136.337,141.564,0.859,-89.381,88.281);
CreateDynamicObject(18553,4001.249,2139.573,144.655,-179.623,90.241,2.682);
CreateDynamicObject(18553,4001.174,2137.633,143.032,0.859,-91.100,273.438);
CreateDynamicObject(13644,3892.755,2119.930,85.033,0.0,0.0,179.691);
CreateDynamicObject(13644,3903.010,2119.968,85.020,0.0,0.0,0.0);
CreateDynamicObject(1660,3901.557,2131.104,88.512,0.0,0.0,90.000);
CreateDynamicObject(1660,3893.857,2130.736,88.550,-1.719,0.0,-90.000);
CreateDynamicObject(1271,3898.568,2096.698,80.144,0.0,0.0,0.0);
CreateDynamicObject(1271,3898.568,2095.987,79.482,0.0,0.0,0.0);
CreateDynamicObject(944,3898.608,2098.486,81.325,0.0,0.0,90.000);
CreateDynamicObject(16782,3898.591,2070.301,82.203,0.0,0.0,-90.000);
CreateDynamicObject(11544,3892.837,2129.849,92.317,17.189,0.0,0.0);
CreateDynamicObject(11544,3902.764,2129.844,92.122,16.329,0.0,0.0);

    return 1;
}

Pastebin

LR  :+
Reply
#2
Nice!
Reply
#3
cool map
Reply
#4
Holy fuck, looks nice.
Reply
#5
heh, ty  :+
Reply
#6
Awesome! _O_
Reply
#7
That would be FUN AS FUCK, ADD IT ADD IT! :D
Reply