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File structure
#1
The current file structure needs improving. In one folder we've got generic handlers for different things written in a phoney C class. We've got another folder entitled minigames. It has some derbies in there and a 4 year old badly written handler. Yet other minigames are located in the Handlers folder.

The Commands folder has Admin General Mod and VIP commands, yet the main callback, OnPlayerCommandText, isn't in there.

The functions.pwn file is just where everything that wasn't worthy of a new file (although it should've been) was thrown in.


We need to create a tree to organise this.
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#2
Sorry, I don't really understand (probably me).

How does the 'tree' work? What does it do exactly?
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#3
It's just a plan of how we're going to lay it out.

http://www.zoocad.com/images/CobraFileTreeBrowser.jpg
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