04-09-2010, 12:04 AM
Long game... fun... but has a major flaw... when you join you have no idea what team you're on... some people love defending, some hate it.
Have you ever played Unreal Tournament? They have a game mode called Assault.
Bacially you have 2 teams - red and blue
Round 1: Red is attacking - blue is defending.
Round 2: Blue is attacking - red is defending
The winner is whoever 'robbed the bank' in the fastest time. Everyone and every team gets a chance of both defending and attacking, and the best overall in the winner
Now thats a fun /robbery game, wouldn't really work with the current structure - as in the attackers spawn is far away (that even causes confusion for noobs who don't know where to return to after the robbery)
I would suggest moving the attacking spawn to somewhere closer like LVP airport gates - thats where they are coming from and have go with the cash. Mainly just to reduce the time because the game would require more time - but that can be balanced out by for every player on the attacking team they have to be in the vault to rob 35 units instead of 25
Being a defender is too boring as you have to wait a good while for the attackers to get there..so reducing the time spent in transit to the casino is good on both fronts.
With a small bit of work you can take this mingame, and others to the next level
Have you ever played Unreal Tournament? They have a game mode called Assault.
Bacially you have 2 teams - red and blue
Round 1: Red is attacking - blue is defending.
Round 2: Blue is attacking - red is defending
The winner is whoever 'robbed the bank' in the fastest time. Everyone and every team gets a chance of both defending and attacking, and the best overall in the winner
Now thats a fun /robbery game, wouldn't really work with the current structure - as in the attackers spawn is far away (that even causes confusion for noobs who don't know where to return to after the robbery)
I would suggest moving the attacking spawn to somewhere closer like LVP airport gates - thats where they are coming from and have go with the cash. Mainly just to reduce the time because the game would require more time - but that can be balanced out by for every player on the attacking team they have to be in the vault to rob 35 units instead of 25
Being a defender is too boring as you have to wait a good while for the attackers to get there..so reducing the time spent in transit to the casino is good on both fronts.
With a small bit of work you can take this mingame, and others to the next level