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Vehicle Ownership
#11
That would actually benefit non-VIPs over the VIPs, Kase. VIPs would have to wait whilst others could just rebuild it.

Make it permanent for VIPs and destroy it for non-VIPs when they leave.
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#12
There's no way I'm scripting anything additional for VIPs for this system.



(04-28-2010, 04:28 PM)bubbles link Wrote: When/if its destroyed it should just be unset and unavaible for a few minutes while its in the shop being rebuilt?

Excellent idea! It could cost a bit extra too ;)

(04-28-2010, 07:29 PM)Hitman link Wrote: And, i dunno if its possible, but well you already did wonders with the bombshop :) so you might can create some "special" tuning place? Where you could, lets say, pay $5.000.000 to double your cars vHealth ;)

I had something like this in mind actually. Players can buy vehicle armour, and spike strips to drop out the back.
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#13
(04-29-2010, 11:11 AM)Richard link Wrote: That would actually benefit non-VIPs over the VIPs, Kase. VIPs would have to wait whilst others could just rebuild it.

Maybe I wrote wrongfully. Anyways, I agree also with the other's ideas, and one comes in my mind, got to write another topic :>
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#14
The ability to buy something to repair the car would be nice... not the health of the car but a repair command that can be used to repair popped tyres.
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#15
(04-29-2010, 02:27 PM)bubbles link Wrote: The ability to buy something to repair the car would be nice... not the health of the car but a repair command that can be used to repair popped tyres.

Yeah, a command worth 50'000$ (?) that repairs tires would be nice. The vehicle health by command nope, because will increase the lame, but it's nice if it's bought before in a shop  ;)
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#16
very good idea
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#17
[me=thiaZ]is working on it.[/me]
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#18
(04-29-2010, 05:12 PM)thiaZ link Wrote: [me=thiaZ]is working on it.[/me]
gl on it
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