This probably would reduce the chances of crashing. People with lower draw distances would have less peds / vehicles / objects streamed in so therefore it would be less likely for example, an invalid animation from a ped, to occur on the client and cause a crash.
02-03-2010, 07:30 AM (This post was last modified: 02-03-2010, 07:31 AM by xBlueXFoxx)
(02-02-2010, 11:04 PM)Dominator33 link Wrote:*insert witty image here*
lol but yeah, jays right. sometimes if u dive near the ammunation in LS with the prop on it looking straight down with full draw distance, ull start to see the polygons and 3d models flicker and.. Crash.