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[Done]Easy Derby
#1
EDIT!

Pictures Slide Show: http://s1139.photobucket.com/albums/n554...=slideshow

I had to make it all over again cuz of a bug!
Here is the new map.
I've changed the tunnel with hay,added some windows too plus...u can see on pictures,and video!
Here is the code!
Code:
AddStaticVehicleEx(549,2994.33691406,330.25000000,16.19277000,0.00000000,86,126,15); //Tampa
CreateObject(3458,2996.17480469,327.56347656,13.88751221,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (1)
CreateObject(3458,3013.74633789,345.72583008,13.80282402,0.00000000,0.00000000,90.92343140); //object(vgncarshade1) (2)
CreateObject(3458,2993.32910156,345.27636719,13.80282402,0.00000000,0.00000000,90.91735840); //object(vgncarshade1) (3)
CreateObject(3458,2973.42773438,345.15136719,13.80282402,0.00000000,0.00000000,90.91735840); //object(vgncarshade1) (4)
CreateObject(3458,2995.20141602,363.10714722,13.80282402,0.00000000,0.00000000,180.56549072); //object(vgncarshade1) (5)
CreateObject(3458,3021.69531250,375.75683594,20.44119263,0.00000000,333.10546875,56.34338379); //object(vgncarshade1) (6)
CreateObject(3458,2964.30297852,374.81265259,20.44119263,0.00000000,333.10546875,126.77688599); //object(vgncarshade1) (7)
CreateObject(3458,3012.78710938,393.97753906,29.39956474,0.00000000,0.00000000,180.55480957); //object(vgncarshade1) (8)
CreateObject(3458,2973.08496094,393.50781250,29.39956474,0.00000000,0.00000000,180.55480957); //object(vgncarshade1) (9)
CreateObject(5153,3032.18286133,391.09887695,30.72402763,0.00000000,23.05102539,148.55075073); //object(stuntramp7_las2) (1)
CreateObject(5153,3033.54028320,393.08386230,30.72402763,0.00000000,23.04931641,267.64276123); //object(stuntramp7_las2) (2)
CreateObject(5153,3033.49316406,394.58923340,30.72402763,0.00000000,23.04931641,267.63793945); //object(stuntramp7_las2) (3)
CreateObject(5153,2953.48437500,389.65185547,30.82851791,0.00000000,23.04931641,217.69419861); //object(stuntramp7_las2) (4)
CreateObject(5153,2953.05175781,389.35742188,30.82851791,0.00000000,23.04931641,217.69409180); //object(stuntramp7_las2) (5)
CreateObject(5153,2952.21875000,391.69628906,30.82851791,0.00000000,23.04931641,270.19775391); //object(stuntramp7_las2) (6)
CreateObject(5153,2951.66699219,391.09402466,30.82851791,0.00000000,23.04931641,270.19775391); //object(stuntramp7_las2) (7)
CreateObject(5153,2956.67065430,298.41717529,30.62704468,0.00000000,23.04931641,270.19775391); //object(stuntramp7_las2) (8)
CreateObject(5153,2951.68945312,393.81143188,30.82851791,0.00000000,23.04931641,270.19775391); //object(stuntramp7_las2) (9)
CreateObject(3458,2980.25634766,380.05584717,29.39956474,0.00000000,0.00000000,225.37670898); //object(vgncarshade1) (9)
CreateObject(3458,2980.25585938,380.05566406,29.39956474,0.00000000,0.00000000,225.37353516); //object(vgncarshade1) (9)
CreateObject(3458,3005.14160156,380.28799438,29.39956474,0.00000000,0.00000000,135.73345947); //object(vgncarshade1) (8)
CreateObject(3458,3005.20874023,355.49645996,29.39956474,0.00000000,0.00000000,225.37353516); //object(vgncarshade1) (9)
CreateObject(3458,2980.36938477,355.19271851,29.39956474,0.00000000,0.00000000,135.73059082); //object(vgncarshade1) (8)
CreateObject(3458,3005.58984375,330.68283081,29.39956474,0.00000000,0.00000000,135.73059082); //object(vgncarshade1) (8)
CreateObject(3458,2980.25805664,330.51785278,29.39956474,0.00000000,0.00000000,225.37353516); //object(vgncarshade1) (9)
CreateObject(3458,3021.61523438,315.94467163,20.44119263,0.00000000,333.09997559,304.61044312); //object(vgncarshade1) (6)
CreateObject(3458,2966.29077148,315.60180664,20.44119263,0.00000000,333.09997559,237.05448914); //object(vgncarshade1) (6)
CreateObject(3458,2974.72021484,297.10372925,29.23751068,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (1)
CreateObject(3458,3014.97216797,297.24166870,29.23751068,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (1)
CreateObject(3458,2967.44726562,298.15216064,29.55282402,0.00000000,0.00000000,90.91735840); //object(vgncarshade1) (4)
CreateObject(3458,3019.27514648,298.35681152,29.30282402,0.00000000,0.00000000,90.91735840); //object(vgncarshade1) (4)
CreateObject(3458,2985.70019531,280.39160156,29.48751068,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (1)
CreateObject(3458,3001.68750000,280.59667969,29.48751068,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (1)
CreateObject(5153,2952.21875000,391.69628906,30.82851791,0.00000000,23.04931641,270.19775391); //object(stuntramp7_las2) (6)
CreateObject(5153,2957.91723633,298.15325928,30.62704468,0.00000000,23.04931641,270.19775391); //object(stuntramp7_las2) (8)
CreateObject(5153,2955.67773438,299.17706299,30.62704468,0.00000000,23.04931641,270.19775391); //object(stuntramp7_las2) (8)
CreateObject(5153,2956.17773438,299.17126465,30.62704468,0.00000000,23.04931641,270.19775391); //object(stuntramp7_las2) (8)
CreateObject(5153,2954.93310547,299.68463135,30.62704468,0.00000000,23.04931641,270.19775391); //object(stuntramp7_las2) (8)
CreateObject(5153,2954.90307617,296.93457031,30.62704468,0.00000000,23.04931641,270.19775391); //object(stuntramp7_las2) (8)
CreateObject(5153,2955.93725586,300.17358398,30.62704468,0.00000000,23.04931641,328.19775391); //object(stuntramp7_las2) (8)
CreateObject(5153,3032.20263672,300.83514404,30.62704468,0.00000000,23.04931641,32.19458008); //object(stuntramp7_las2) (8)
CreateObject(5153,3031.44677734,300.34320068,30.62704468,0.00000000,23.04931641,32.18994141); //object(stuntramp7_las2) (8)
CreateObject(5153,3032.93823242,299.57629395,30.62704468,0.00000000,23.04931641,32.18994141); //object(stuntramp7_las2) (8)
CreateObject(3857,3012.55932617,324.39880371,33.83971786,0.00000000,0.00000000,78.00000000); //object(ottosmash3) (1)
CreateObject(3857,3005.60620117,331.52563477,33.83971786,0.00000000,0.00000000,77.99743652); //object(ottosmash3) (2)
CreateObject(3857,2998.69287109,336.88525391,33.83971786,0.00000000,0.00000000,77.99743652); //object(ottosmash3) (3)
CreateObject(3857,2983.79443359,351.25805664,33.83971786,0.00000000,0.00000000,77.99743652); //object(ottosmash3) (4)
CreateObject(3857,2975.59008789,360.54919434,33.83971786,0.00000000,0.00000000,77.99743652); //object(ottosmash3) (5)
CreateObject(3857,3011.03247070,297.36883545,33.83971786,0.00000000,0.00000000,113.99743652); //object(ottosmash3) (6)
CreateObject(3857,3005.06738281,298.00537109,33.83971786,0.00000000,0.00000000,113.99414062); //object(ottosmash3) (7)
CreateObject(3857,2998.10839844,298.74829102,33.83971786,0.00000000,0.00000000,113.99414062); //object(ottosmash3) (8)
CreateObject(3857,2989.25000000,298.18572998,33.83971786,0.00000000,0.00000000,113.99414062); //object(ottosmash3) (9)
CreateObject(3857,2978.65185547,297.80908203,33.83971786,0.00000000,0.00000000,113.99414062); //object(ottosmash3) (10)
CreateObject(13594,2980.54541016,331.18054199,31.42578125,0.00000000,0.00000000,0.00000000); //object(fireyfire) (1)
CreateObject(13594,2993.25878906,342.85638428,15.07904053,0.00000000,0.00000000,332.00000000); //object(fireyfire) (2)
CreateObject(13594,2977.98486328,328.22058105,31.42578125,0.00000000,0.00000000,280.00000000); //object(fireyfire) (3)
CreateObject(13594,2983.22314453,333.59167480,31.42578125,0.00000000,0.00000000,279.99755859); //object(fireyfire) (4)
CreateObject(13594,2985.35522461,335.88494873,31.42578125,0.00000000,0.00000000,343.99755859); //object(fireyfire) (5)
CreateObject(13594,2987.72924805,338.11712646,31.42578125,0.00000000,0.00000000,279.99291992); //object(fireyfire) (6)
CreateObject(13594,2975.94628906,326.30581665,31.42578125,0.00000000,0.00000000,349.99755859); //object(fireyfire) (7)
CreateObject(13594,2973.69824219,324.25592041,31.42578125,0.00000000,0.00000000,279.99694824); //object(fireyfire) (8)
CreateObject(13594,2971.79589844,322.13208008,31.42578125,0.00000000,0.00000000,345.99206543); //object(fireyfire) (9)
CreateObject(13594,2969.75781250,320.21792603,31.42578125,0.00000000,0.00000000,107.98693848); //object(fireyfire) (10)
CreateObject(13594,2996.13940430,346.32485962,31.42578125,0.00000000,0.00000000,279.99206543); //object(fireyfire) (11)
CreateObject(13594,2998.10717773,348.24539185,31.42578125,0.00000000,0.00000000,353.99206543); //object(fireyfire) (12)
CreateObject(13594,3000.25390625,350.34094238,31.42578125,0.00000000,0.00000000,273.99047852); //object(fireyfire) (13)
CreateObject(13594,3002.40136719,352.43664551,31.42578125,0.00000000,0.00000000,341.98803711); //object(fireyfire) (14)
CreateObject(13594,3004.36987305,354.35769653,31.42578125,0.00000000,0.00000000,281.98791504); //object(fireyfire) (15)
CreateObject(13594,3006.10742188,356.50231934,31.42578125,0.00000000,0.00000000,347.98608398); //object(fireyfire) (16)
CreateObject(13594,3008.19921875,358.65161133,31.42578125,0.00000000,0.00000000,281.98092651); //object(fireyfire) (17)
CreateObject(13594,3010.11669922,360.62188721,31.42578125,0.00000000,0.00000000,347.98059082); //object(fireyfire) (18)
CreateObject(13594,3012.20800781,362.77075195,31.42578125,0.00000000,0.00000000,279.97546387); //object(fireyfire) (19)
CreateObject(13594,3014.47412109,365.09930420,31.42578125,0.00000000,0.00000000,351.97009277); //object(fireyfire) (20)
CreateObject(3374,2992.69970703,386.97232056,28.67201233,22.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (1)
CreateObject(3374,2992.55029297,382.78372192,26.67201233,21.99462891,0.00000000,0.00000000); //object(sw_haybreak02) (2)
CreateObject(3374,2992.40087891,378.59524536,24.92201233,21.99462891,0.00000000,0.00000000); //object(sw_haybreak02) (3)
CreateObject(3374,2992.44384766,376.45919800,24.92201233,1.99462891,0.00000000,0.00000000); //object(sw_haybreak02) (4)
CreateObject(3374,2992.46044922,372.74258423,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (5)
CreateObject(3374,2992.39404297,368.79000854,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (6)
CreateObject(3374,2992.17480469,365.15576172,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (7)
CreateObject(3374,2992.19189453,361.43887329,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (8)
CreateObject(3374,2992.12548828,357.48629761,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (9)
CreateObject(3374,2992.14208984,353.76895142,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (10)
CreateObject(3374,2992.14160156,353.76855469,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (11)
CreateObject(3374,2992.04223633,350.26113892,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (12)
CreateObject(3374,2992.19238281,346.76416016,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (13)
CreateObject(3374,2992.34277344,343.26708984,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (14)
CreateObject(3374,2992.50390625,339.52026367,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (15)
CreateObject(3374,2992.65429688,336.02294922,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (16)
CreateObject(3374,2992.70800781,334.77368164,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (17)
CreateObject(3374,2993.23168945,331.56588745,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (18)
CreateObject(3374,2993.79541016,328.11114502,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (19)
CreateObject(3374,2993.82495117,324.82217407,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (20)
CreateObject(3374,2994.22705078,322.35394287,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (21)
CreateObject(3374,2994.22656250,322.35351562,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (22)
CreateObject(3374,2994.40063477,319.34707642,25.42201233,341.99084473,0.00000000,0.00000000); //object(sw_haybreak02) (24)
CreateObject(3374,2994.40942383,315.49313354,26.92201233,333.99084473,0.00000000,0.00000000); //object(sw_haybreak02) (25)
CreateObject(3374,2994.33105469,312.99765015,28.17201233,335.99084473,0.00000000,0.00000000); //object(sw_haybreak02) (26)
CreateObject(3374,2994.08764648,309.54476929,28.92201233,359.99084473,0.00000000,0.00000000); //object(sw_haybreak02) (27)
CreateObject(3374,2994.22656250,322.35351562,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (36)
CreateObject(3374,2994.22656250,322.35351562,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (37)
CreateObject(3374,2994.22656250,322.35351562,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (38)
CreateObject(3374,2994.22656250,322.35351562,24.92201233,1.99401855,0.00000000,0.00000000); //object(sw_haybreak02) (39)
CreateObject(3374,2994.32495117,305.80126953,28.92201233,359.98901367,0.00000000,0.00000000); //object(sw_haybreak02) (40)
CreateObject(3374,2994.57812500,301.80859375,28.92201233,359.98901367,0.00000000,0.00000000); //object(sw_haybreak02) (41)
CreateObject(3374,2994.57812500,301.80859375,28.92201233,349.99517822,357.96911621,359.64703369); //object(sw_haybreak02) (42)
CreateObject(13594,2993.22363281,345.89660645,15.07904053,0.00000000,0.00000000,33.99584961); //object(fireyfire) (21)
CreateObject(13594,2993.68066406,349.02563477,15.07904053,0.00000000,0.00000000,321.99169922); //object(fireyfire) (22)
CreateObject(13594,2993.02148438,352.71679688,15.07904053,0.00000000,0.00000000,41.98730469); //object(fireyfire) (23)
CreateObject(13594,2992.85449219,356.49621582,15.07904053,0.00000000,0.00000000,321.98425293); //object(fireyfire) (24)
CreateObject(13594,2993.15332031,359.08905029,15.07904053,0.00000000,0.00000000,19.98181152); //object(fireyfire) (25)
CreateObject(13594,2993.25000000,340.05975342,15.07904053,0.00000000,0.00000000,33.97863770); //object(fireyfire) (26)
CreateObject(13594,2993.37304688,336.52624512,15.07904053,0.00000000,0.00000000,327.97521973); //object(fireyfire) (27)
CreateObject(13594,2993.40820312,333.48425293,15.07904053,0.00000000,0.00000000,31.97488403); //object(fireyfire) (28)

/*
Objects converted: 114
Vehicles converted: 1
Vehicle models found: 1

HD 720 video
Las Venturas Playground Derby Map V.4 ||-LVP 3.0 Beta
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#2
The link isn't working for me. :(
Reply
#3
This link should work:

http://img805.imageshack.us/slideshow/we...405805.png

Nice work, though!  :D
Reply
#4
Oh, I have a similar tunnel in the stunt map that I've been building, I didn't finish it yet, but I might post some pictures today.

By the way, well done! ;)
Reply
#5
Thx I've added some new objects I will post new pics and the code later,till then I have some errors with MTA,hope I dont lose the map!
Reply
#6
Save the folder of your project somewhere else and reinstall your MTA.
Reply
#7
Ive reinsttaled MTA added the map but when I want to save what I added new to the map it blooks
Reply
#8
Oh, I got the same problem, my MTA was crashing too, but it happened when I added the SA:MP 0.3c objects to MTA. Then I reinstalled MTA, looked at other tutorial to add the 0.3c objects and now that's fine.
Reply
#9
Found the problem!  The map is bugged
When I try to save the map it doesn't let me,I need to pres esc and Disconect cuz it remains blocked with the map list.
But when I enter another map and try to save it it's saving!

EDIT:
I've started all over again will post next hours!
EDIT 2:
Map is done after a long day of reamaking it 5 times!
Maybe this is the last time I use MTA SA,I will go back to MTA Race!
EDIT 3
Uploaded a video!!
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