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[IDEA] locked weapons while players are at the ship.
#11
(06-08-2007, 07:01 AM)oostcoast link Wrote: why not make the whole map gun free..... easy as that

not everything can be prevented only the ship is enough :+

8)

Rofl, chassing the terrorist with your hands :+
#12
Na, I think if the ship is a no-weapon zone, ppl cant lame!!! Think about it, You dont get your weapons till you run off the ship, and ppl that are not on the ship with weapons, Cant exactly shoot ppl on the ship!!!


When I re-read this it sounds confusing  :r
#13
(06-07-2007, 09:41 AM)estroe link Wrote: True but with the shiplaming as we all know, you leave the ship, get weapons back. Thing is, you always get fists/deagle(not sure which) in your hand as it is your fist weapon. So the shiplamers will have more advantage by it, their opponent will have the wrong gun to be able to shoot back properly. So I don't think it is a good idea, the icon on the ramp should do. 

%) I agree with estroe, because I think it's good like the way it is.
#14
This idea is a little confusing. Why don't we just get players to learn the rules?

-tj
#15
maybe a punishment or warning for shiplaming, the ship is kinda like a jail, you can't get out of it
unless you are suicidial
#16
Tbh i think Shplaming cannot be stopped, no matter what we do/
#17
making the no weapon zone bigger with some (strong) vehicles (like a patriot) inside it will make it easier to escape since it's more likely that a big part of the area is'nt 'lamed'
#18
With using the spawn weapons variable in players files ... I think its possible  :)

But it will took bits  ;).


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