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Gang Features
#10
Use CS:S's strategy, settle halfway.
You only give %50 (variable, poll-based?) of the normal damage amount to friendly gang members.
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Messages In This Thread
Gang Features - by Peter - 02-27-2008, 03:18 PM
Re: Gang Features - by tomozj - 02-27-2008, 07:07 PM
Re: Gang Features - by Jay - 02-28-2008, 12:12 AM
Re: Gang Features - by [Griffin] - 03-01-2008, 05:47 AM
Re: Gang Features - by Jay - 03-01-2008, 11:46 AM
Re: Gang Features - by tomozj - 03-01-2008, 12:14 PM
Re: Gang Features - by Jay - 03-01-2008, 03:38 PM
Re: Gang Features - by tomozj - 03-01-2008, 03:45 PM
Re: Gang Features - by Jay - 03-01-2008, 03:47 PM
Re: Gang Features - by Fry - 03-04-2008, 01:29 AM
Re: Gang Features - by Jay - 03-04-2008, 04:46 PM
Re: Gang Features - by Peter - 03-04-2008, 04:55 PM
Re: Gang Features - by tomozj - 03-04-2008, 07:39 PM
Re: Gang Features - by Jay - 03-12-2008, 12:46 PM
Re: Gang Features - by Donovan_Corleone - 03-12-2008, 04:59 PM
Re: Gang Features - by Jay - 04-10-2008, 10:48 AM
Re: Gang Features - by [Griffin] - 04-10-2008, 06:45 PM
Re: Gang Features - by Donovan_Corleone - 04-10-2008, 11:39 PM
Re: Gang Features - by Donovan_Corleone - 03-08-2008, 06:19 PM