10-19-2017, 09:16 PM
Code:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(DamageManager(playerid)->isPlayerFighting())
{
ClearAnimations(playerid);
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, Color::Error, "*Error: {FFFFFF}You can't enter in a car while you are in a fight or fired a weapon!");
}
return 1;
}