04-27-2016, 10:56 AM
(This post was last modified: 04-27-2016, 10:56 AM by Russell Edited 1 time in total.)
Granny, could I ask you to move your suggestion to another topic please?
Regulating an in-game economy is a very convoluted topic with many aspects to it, and I would like to take the time to reply to your observation in detail without derailing this thread. My gut feel is that the only way we can be successful at this is by not giving administrators influence over the price at all, which is likely to be a bit controversial.
It sounds like there is general agreement for introducing some rapid inflation
. I'll start thinking about how we can make this happen.
Regulating an in-game economy is a very convoluted topic with many aspects to it, and I would like to take the time to reply to your observation in detail without derailing this thread. My gut feel is that the only way we can be successful at this is by not giving administrators influence over the price at all, which is likely to be a bit controversial.
It sounds like there is general agreement for introducing some rapid inflation
. I'll start thinking about how we can make this happen.