04-27-2016, 09:59 AM
(This post was last modified: 04-27-2016, 10:00 AM by George Edited 1 time in total.)
The biggest problem of them all is crew members creating their own properties with ridiculously high prices and ROI. Regular players often take new players on a tour of the most expensive props - which are normally crew props.
By comparison, my prop:
![[Image: FHFTbYR.jpg]](http://i.imgur.com/FHFTbYR.jpg)
Mr.JT's, which is the highest earning prop in the game:
![[Image: RCvSrmD.jpg]](http://i.imgur.com/RCvSrmD.jpg)
We should strongly consider setting a fixed maximum limit for crew properties -- and closely moderate generic/non-crew props too. For example, maximum price for crew properties could be $500,000, with earnings at 5%, so $25,000 every couple minutes.
By comparison, my prop:
![[Image: FHFTbYR.jpg]](http://i.imgur.com/FHFTbYR.jpg)
Mr.JT's, which is the highest earning prop in the game:
![[Image: RCvSrmD.jpg]](http://i.imgur.com/RCvSrmD.jpg)
We should strongly consider setting a fixed maximum limit for crew properties -- and closely moderate generic/non-crew props too. For example, maximum price for crew properties could be $500,000, with earnings at 5%, so $25,000 every couple minutes.