10-05-2015, 06:39 PM
Just to make a summary of the whole topic to avoid misunderstanding:
The remaining time for teleporting after a kick, kill, rejoin or something similair should neither be (re)set to 0 or the full standard waittime inbetween.
It should keep counting down like nothing happened.
The remaining time for teleporting after a kick, kill, rejoin or something similair should neither be (re)set to 0 or the full standard waittime inbetween.
It should keep counting down like nothing happened.