07-28-2015, 03:28 PM
Greetings,
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I'm all for new features and fun things to do, however, I think it's important to polish up existing features and stamp out bugs before adding anything new. Like mentioned, the race system isn't perfect, I've seen a few bugged minigames, the merchant vehicle sometimes spawns in the sea, etc. For what it's worth, I'm working on a project for LVP which should bring in some new players (outside of development) though sadly I can't guarantee anything will come of it.
P.s. you may like to check out:
http://development.sa-mp.nl/console/
http://trac.sa-mp.nl/lvp/timeline
Thanks!
(07-27-2015, 09:08 PM)Chiraq link Wrote: -Dying after we lose last fight in duels.I haven't personally seen this (I'm not much of a fighter). When you're next in-game, would you mind pinging me so we can start a duel?
(07-27-2015, 09:08 PM)Chiraq link Wrote: -Our vw get's fked up w/e we leave the fight for some reason.I can't say I'm familiar with "vw" - can you clarify?
(07-27-2015, 09:08 PM)Chiraq link Wrote: -Achievements can't be completed,13 of them(if i am right about the number) we don't even have on the list.Would you be able to name the problematic achievements?
(07-27-2015, 09:08 PM)Chiraq link Wrote: -Racing system,im not able to complete drifting achievements since i remember,cos those races always get bugged after some times.There's currently an open bug report for this: http://trac.sa-mp.nl/lvp/ticket/1548
(07-27-2015, 09:08 PM)Chiraq link Wrote: -Adding turfs around would be cool,if u agree,this game can't survive for long without clans and their silly fights.So there would be a time limit after the turf expires,so players would have to come IG more often if they want to hold them.Also the clan which has the most turfs under their control should have some priorities.That shouldn't be some big advantage over the other players,but smthng what everyone else can see.U'd also have to set up a limit,so one clan can only take two or three turfs each day.Ofc, there IG, has to be someone from the clan that holds the turf, or u wouldn't be able to attack it.This is currently work in progress: http://trac.sa-mp.nl/lvp/ticket/1262
(07-27-2015, 09:08 PM)Chiraq link Wrote: -Also a good thing would be if there is arena,for CW's only.And to make CW system like,i got an idea:I very much like this idea. What you're essentially suggesting, from what I can gather, is for the existing FightClub system to be used as the base for this, with the addition that it can be used for entire gangs. I think the current FC locations would work well,
If u could add command "/CW invite" and after u enter player's ID, his whole clan gets invited to a CW, and after dying in fights,
they keep spawning in there till the war is over.Ofc their chating wouldn't affect the main chat,same thing as we have in fighting system already.
I haven't seen such a thing in any server so idk if it can be done,but if it's possible that would be something unique, and this could attract some
other players to come in and have their cw's right here,in LVP.
(07-27-2015, 09:08 PM)Chiraq link Wrote: -Adding events is a think a great idea, it' a good way of fun,requires skills and there should be prices for event winners.I've seen many events around,Again, I like the idea behind this.
for example there is one called "Capture the flag", the goal is to take the enemy flag and bring it to ur base, but u can't score if ur flag is taken.So u have
to protect your flag and steal their.Players are separated in two times and the team who reach some number first,wins the event.This is just an example,
there could be many events,with cars,bikes etc, if u ever decide to do something about it, and need some ideas, pm me.
(07-27-2015, 09:08 PM)Chiraq link Wrote: -People should be able to earn and have their own stuff,like houses,cars,properties,This aint a RPG right,but it would be cool if we could save our tunned carsOne of the issues here I can immediately think of is how cluttered the game mode would become with players having their own props, vehicles, etc. saved all the over map. Right now, there is a very wide selection of properties all over the map, around 320 of them. In relation to vehicles, we're planning on revamping them, though there is currently an issue with in-game vehicle saving which causes issues with how vehicles align/spawn. Once this is complete, there will be a wider array of vehicles for you to choose from. One thing I would like to see is Personal Vehicles, though and instead of them being saved at various locations on the map, they would be spawned at the player's discretion, using something like /veh. Players could find a vehicle of their choice on the map, tune it up, and then use a command to save it (e.g. /vsave). Then, to load it, they would use /veh. However, this functionality would need to be earnt, in a similar way to how players unlock /inf by collecting 100 tags. From what I've seen, players love something to work towards, such as /inf -- I still see new players to this day asking for help with finding tags.
and be the only ones with a permission to drive them.Also would be cool if we could use "/park" commands to save our cars on location.But also those things
should be incredibly expensive and hard to get them.
(07-27-2015, 09:08 PM)Chiraq link Wrote: -The map is pretty much empty,I've mentioned that players like objects,stairs everywhere,this maybe isn't the best idea,but u could add few changes just toThere's (to my knowledge) no non-standard objects in our game mode, in the main world (world 0). Honestly speaking, I don't mind that. We have a selection of custom teleports in other worlds (under the /teles command). What we do need to do a better job of, though, is promoting those areas. Last year, or perhaps 2013, we had a list of teleports at the bottom of the screen (e.g /jump 0 - /derby - /tow) and in my opinion, that needs to be re-introduced.
make it more interesting.
(07-27-2015, 09:08 PM)Chiraq link Wrote: -Players should get prices for their activity,dominating,helping others, in the form of cookies or w/e, that can be given only by admins.So u can use those toI have no real thoughts/opinion about this one.
spawn weapons,teleport to somewhere,put bounty on someone's head and something like that.For example, i need a sniper rifle right now, this moment,
i just type "/sniper" and i get one, but it takes my 20 cookies away.Those awards should be also added to our stats,so everyone can see it.
(07-27-2015, 09:08 PM)Chiraq link Wrote: -Clans in PTP should be able to have their own base,where they can get free weapons,refill.Ofc this teritory also could be threatened and taken by some other clanThis is a neat idea, although we do have the LV Gangbase which gives (armour? been a long time!) and I haven't seen any real use of this in recent months.
but just a bit harder than usual turfs,for an example: if u want to take some turf at least one of ur members has to stay in it all the time and u have to save position
for 3-4 minutes,but in a case that turf is the main base of some clan,thenit takes 5 minutes.Clan leaders should be able to give ranks IG to their members,and it
should be shown next to their names in a clan chat.
(07-27-2015, 09:08 PM)Chiraq link Wrote: -LV is the main spot and there should be more good properties with a big incomes that can be bought.We made changes to props recently. Some props were removed, some were moved, and the rest were re-priced with adjusted earnings. The reason being is that it was (and perhaps, still is) too easy to get a full bank balance in no time at all. Here's how I see it. When I complete all the missions in a single player game, I tend to abandon the game because I've done everything there is to do. Properties and earning money are a big part of LVP, and if they can achieve a full bank so quickly -- there's not much incentive to keep returning.
--
I'm all for new features and fun things to do, however, I think it's important to polish up existing features and stamp out bugs before adding anything new. Like mentioned, the race system isn't perfect, I've seen a few bugged minigames, the merchant vehicle sometimes spawns in the sea, etc. For what it's worth, I'm working on a project for LVP which should bring in some new players (outside of development) though sadly I can't guarantee anything will come of it.
P.s. you may like to check out:
http://development.sa-mp.nl/console/
http://trac.sa-mp.nl/lvp/timeline
Thanks!