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My opinion about LVP
#9
Hi Beaner, others,

My earlier post in this topic, in which I promised that changes were going to come, was made a little over 15 weeks ago today. Please allow me to reply to the promises I made.

(04-30-2013, 12:35 AM)Russell link Wrote: We open up Trac issues for the world to see. The account system will be linked to Las Venturas Playground’s user databases (i.e. people are already registered), and anyone is able to report bugs and see whether progress on them is being made.

Trac has been opened and linked to our account system. Over 500 issues were filed, some by people who aren't part of the LVP crew. We have been actively advertising the existance of Trac, and have encouraged other people to participate on the platform.

http://trac.sa-mp.nl/lvp

Trac features a timeline which allows you to see which bugs got created, received updates or were closed. The same information is also being shared with #LVP.dev on IRC.

While LVP is not open source yet, the latest commits are visible on the website itself, which also gives you quite some insight in what has been happening:

http://development.sa-mp.nl/console/

(04-30-2013, 12:35 AM)Russell link Wrote: The most important bugs need to be filed in the bug tracker as soon as possible, and marked with a high priority. We will spend time on fixing these as soon as possible.

I believe that the gamemode's quality has been improved by massive amounts over the past three months. The tickets in Trac are prioritized, and often more than five bugs per day get fixed. Many high-visibility features have been rewritten as well, with a new Property System, Vehicle System (including support for RC vehicles!) and a new ban system queued up for LVP 10.0.

(04-30-2013, 12:35 AM)Russell link Wrote: Incidentally, we introduced an instrumentation system in the gamemode yesterday to keep track of which features players are actually using, which will give us significantly more insight in where to focus our time on.

We gather a very significant amount of statistics nowadays and can make valuable decisions of those. All statistics are publicly available on the following page:

http://development.sa-mp.nl/instrumentation/

To give some examples: we had 284 players on the 13th of August, 7.49% of them were VIP members and 170 deposits were made to bank accounts.

We continue to increase coverage, and the Vehicle Imports feature has been removed because statistics showed that, on average, 0.83 vehicles were imported per week.

(04-30-2013, 12:35 AM)Russell link Wrote: Going forth, we should start prioritizing player experience above developer convenience, given that the latter has reached an enjoyable point.

While there have been some improvements on developer experience, our main focus has been the gamemode itself, and making it possible for us to implement new features more quickly. The VIP experience has been greatly enhanced, many high-visibility bugs have been removed and many new features have been implemented, with much more to come.

We are now finishing up some remaining big features, and are then going to start working on revamping minigames and creating an awesome experience for gangs (online control panel, gang rankings, shared settings, access levels, and so on).

I would be very happy to hear about your opinion on these changes, and whether you have advice on how we could further improve.

Thanks,
Russell
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Messages In This Thread
My opinion about LVP - by Beaner - 04-29-2013, 08:17 PM
Re: My opinion about LVP - by cake - 04-29-2013, 10:39 PM
Re: My opinion about LVP - by Russell - 04-30-2013, 12:35 AM
Re: My opinion about LVP - by Beaner - 04-30-2013, 11:25 AM
Re: My opinion about LVP - by Russell - 04-30-2013, 12:01 PM
Re: My opinion about LVP - by striker - 04-30-2013, 03:50 PM
Re: My opinion about LVP - by Russell - 05-01-2013, 01:25 AM
Re: My opinion about LVP - by striker - 05-02-2013, 03:04 AM
Re: My opinion about LVP - by Russell - 08-14-2013, 01:26 AM
Re: My opinion about LVP - by Beaner - 08-16-2013, 07:17 AM
Re: My opinion about LVP - by striker - 08-17-2013, 12:00 AM