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Effects
#2
(01-23-2013, 03:23 PM)Aiman link Wrote: Enable sound effects like we see in DM servers

I love that sound when i kill a player! That bell ringing sound thingie, yeah it makes me wanna kill some more!

It gets very annoying after a while. We might introduce something like a ringing bell for Fight Club fights; if we do, it'll be toggleable.

(01-23-2013, 03:23 PM)Aiman link Wrote: Anti Lag

Anti lag is an way where there is 0% lag..(no need to that lead aim shit)....I happened to experience this in a DM server too :)

I wish it was that easy. There's no such thing as 0 latency. You probably joined a server located near you, so you experienced considerably less latency, but that merely depends on locations.

(01-23-2013, 03:23 PM)Aiman link Wrote: Ping, FPS, and other thingies to be shown

Be more verbose; how and why would you add this information? What "other thingies"?

(01-23-2013, 03:23 PM)Aiman link Wrote: Different spawning points

(FC) Players should spawn at adjacent corners each time the round completes. The reason is that, some players go out of the boundary since their spawning point is near to it! :(

In which arena(s) does it happen?

(01-23-2013, 03:23 PM)Aiman link Wrote: Ship FC bug

When a player accepts his/her fc invitation on ship, he gets the weapons he had and the ww weapons too :( please fix this

This is going to be fixed as soon as the new ship handler is done. Thanks for reporting!

(01-23-2013, 03:23 PM)Aiman link Wrote: Kill and Death bug

When I killed a player, it showed that he had suicided, this happened many times and I asked striker. He told that it was a bug. So please fix this.

I have no idea why this happens (I've probably experienced it once, lately) but I think it is a SA-MP sync bug. I'll try to reproduce it and see what happens.

(01-23-2013, 03:23 PM)Aiman link Wrote: Mini games score saving

The scores should be saved in minigames ( I said this in the other post)

We'll most likely work on score saving and extensive website integration as soon as we focus on refactoring minigames.

(01-23-2013, 03:23 PM)Aiman link Wrote: Damage checker

The amount of damage we give to our opponents should be shown.

Just like sound effects, we might show damage amounts while you're having a duel in the Fight Club.

Thanks for your input!  :)


Messages In This Thread
Effects - by [XRM]Aiman - 01-23-2013, 03:23 PM
Re: Effects - by Kase - 01-23-2013, 03:41 PM
Re: Effects - by [XRM]Aiman - 01-23-2013, 04:30 PM
Re: Effects - by Fuse - 01-23-2013, 04:32 PM
Re: Effects - by MoHiT[Dx] - 01-23-2013, 04:39 PM
Re: Effects - by Fuse - 01-23-2013, 04:48 PM
Re: Effects - by !TargetPractice! - 02-01-2013, 08:20 AM
Re: Effects - by striker - 02-01-2013, 09:27 PM
Re: Effects - by Holsje - 02-03-2013, 03:39 PM
Re: Effects - by Shark - 02-06-2013, 03:48 PM
Re: Effects - by Fuse - 02-06-2013, 04:50 PM