02-17-2012, 01:19 PM
The only flaw I see in your idea, Sophia, is that maps could run into each other.
In fact, some jumps are mapped in the same area, thus if we put every object in the same world, there's a high chance that the maps may get compromised by another minigame's object. That's the main reason we have different world for each jump/minigame/etc.
In fact, some jumps are mapped in the same area, thus if we put every object in the same world, there's a high chance that the maps may get compromised by another minigame's object. That's the main reason we have different world for each jump/minigame/etc.