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Possible solution to vr / flip in the main world
#7
Okay I've wrote a new system for vehicle damage. This is how it works:

[Image: damage_areas.png]

If a car or motorbike (not plane/boat/helicopter) is outside any of the above areas, the vehicle health will not go down. It won't fully repair, it just won't take any more damage.

However, if it has a popped tyre, it will take damage.

It doesn't use a textdraw or reset after 30 seconds to avoid abuse. If a player gets a popped tyre and wants to stunt, they'll have to go to Pay N Spray or find another car.

I'm not going to announce this feature to avoid people abusing it. Please keep it secret.

Nice idea \o/
I've also fixed the crash bug :P
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Messages In This Thread
Re: Possible solution to vr / flip in the main world - by Jay - 11-22-2011, 12:57 AM