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Possible solution to vr / flip in the main world
#4
The function only returns the object ID the player is surfing on unfortunately. That means it only works for objects that the player is standing on, whilst the object is moving.

I've made a suggestion to improve the function here. I doubt it will get noticed though.
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Re: Possible solution to vr / flip in the main world - by Jay - 11-05-2011, 12:44 PM