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Businesses
#2
You described what a business is in offline GTA, now try to translate that to a business in an online environment.

There are some critical differences:
  • The game normally stops when a player leaves the game. In an online game, it continues 24/7.
  • Most of these games are based around a single player with the computer arranging the orders. For this to succeed, we need a system that has cooperation in its core. What good is a paramedic in an online game where people just respawn?
  • Offline has no concept of employees. What can they do? How can a boss give them jobs?

The example I talked about yesterday, collecting garbage, has an answer to most of these questions:
  • Money can be earned by placing garbage cans around the map, for which the government pays you some money.
  • Collecting garbage from the cans increases the amount of money the government pays you, giving you room to pay employees.
  • There can be competition: one garbage collection company per city who can expand all they like. Buying garbage cans of competitors is possible, but at a much higher price.
  • The garbage won't be picked up? No problem -- no bonus money, but the system continues.

There are more things to keep in mind. What happens when the owner of a company decides to leave it as a "money generator"? For that, we need to solve the problem of idleness - penalties or being kicked from your own company if you aren't spending attention to it. Do companies need co-owners? How does one control what employees are being paid? What stops someone from hiring someone and firing them immediately after? Do employees have a stake in the company?

I think that the idea is realistic, in fact, I will start working on a Garbage Collection company (actually, three). The ideas as to what kind of companies we can have needs to be much refined, however. Having a "drug running" company is fine, but how can it make money? No one is going to type /buydrugs or /selldrugs. The focus must lie on Multiplayer.
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Messages In This Thread
Businesses - by Joeri - 11-02-2011, 09:39 PM
Re: Businesses - by Russell - 11-02-2011, 11:26 PM
Re: Businesses - by Joeri - 11-03-2011, 01:22 AM
Re: Businesses - by Epiccc - 11-03-2011, 07:29 AM
Re: Businesses - by Russell - 11-03-2011, 12:48 PM
Re: Businesses - by Joeri - 11-03-2011, 02:13 PM
Re: Businesses - by Russell - 11-03-2011, 02:35 PM