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Poll: Flymod: allow it?
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yes
30.00%
3 30.00%
No
70.00%
7 70.00%
Total 10 vote(s) 100%
* You voted for this item. [Show Results]

Policy on client-side mods
#18
And then of course the crew. I suppose that'd be better than having everyone use it.
Do you think that would be "ok", looking at the resources the mod takes?

We could allow it solely for building, so not to really fly to places. But that's hard to control.
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Messages In This Thread
Policy on client-side mods - by Rien - 06-21-2011, 08:29 PM
Re: Policy on client-side mods - by Sander - 06-21-2011, 08:34 PM
Re: Policy on client-side mods - by MacSto - 06-21-2011, 08:36 PM
Re: Policy on client-side mods - by Sander - 06-22-2011, 08:30 AM
Re: Policy on client-side mods - by MacSto - 06-24-2011, 05:16 PM
Re: Policy on client-side mods - by Rien - 07-27-2011, 10:18 PM
Re: Policy on client-side mods - by thiaZ - 07-28-2011, 06:21 PM
Re: Policy on client-side mods - by Rien - 07-28-2011, 06:34 PM
Re: Policy on client-side mods - by MacSto - 07-28-2011, 08:34 PM
Re: Policy on client-side mods - by Richard - 07-29-2011, 02:29 PM
Re: Policy on client-side mods - by Rien - 08-19-2011, 02:59 PM
Re: Policy on client-side mods - by MacSto - 08-19-2011, 07:52 PM
Re: Policy on client-side mods - by MacSto - 08-22-2011, 05:04 PM
Re: Policy on client-side mods - by Richard - 08-22-2011, 05:10 PM
Re: Policy on client-side mods - by MacSto - 08-22-2011, 05:59 PM
Re: Policy on client-side mods - by Richard - 08-22-2011, 10:18 PM
Re: Policy on client-side mods - by MacSto - 08-22-2011, 10:23 PM
Re: Policy on client-side mods - by Richard - 08-23-2011, 12:12 PM
Re: Policy on client-side mods - by MacSto - 08-23-2011, 03:10 PM
Re: Policy on client-side mods - by Rien - 08-23-2011, 06:50 PM
Re: Policy on client-side mods - by Richard - 08-24-2011, 07:48 AM
Re: Policy on client-side mods - by Nj - 09-26-2011, 11:37 PM
Re: Policy on client-side mods - by MacSto - 09-27-2011, 12:03 AM