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Kill-time
#1
As you might have noticed, LVP has been "on fire". There have been like at least 40/50 players online. It also reached about 65 players some minutes ago, I guess.

So today someone started the "kill-time" and announced "IDs for rocket launch". People were typing their IDs in the main chat and supposedly someone was giving weapons to everyone who typed his/her ID. (I'm saying supposdly, because I don't know if there's something scripted already to automatically give rocket launch's.)

Anyways this is just a small idea to facilitate administrators' life when you guys want to do something similar to this in the future.

I'm not sure, but to start the kill-time event, don't you have to use /killtime [time] or something like that?

Well, that command could be improved and make something like /killtime [time] [extra weapon]

Basically while the kill-time event is running every player on the server would:
  • Be given that extra weapon
  • Re-spawn with that extra weapon.

Also, when the kill-time is over that extra weapon should be automatically removed.

This is not a must at all, I believe the few developers that are still around have others priorities at this moment, but it might not be that hard to do and if this next version succeeds it will be very useful for you, administrators.  :+

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Messages In This Thread
Kill-time - by Pedro - 07-16-2011, 09:54 PM
Re: Kill-time - by xBlueXFoxx - 07-16-2011, 09:57 PM
Re: Kill-time - by MacSto - 07-16-2011, 11:26 PM
Re: Kill-time - by Rien - 07-16-2011, 11:56 PM
Re: Kill-time - by xBlueXFoxx - 07-17-2011, 12:03 AM
Re: Kill-time - by MacSto - 07-17-2011, 12:18 AM
Re: Kill-time - by Rien - 07-17-2011, 12:38 AM
Re: Kill-time - by MacSto - 07-17-2011, 12:38 AM
Re: Kill-time - by Ice-T - 07-17-2011, 03:06 AM
Re: Kill-time - by Pedro - 07-17-2011, 09:33 AM
Re: Kill-time - by Lithirm - 07-17-2011, 11:03 AM
Re: Kill-time - by Jay - 07-17-2011, 11:12 AM
Re: Kill-time - by Pedro - 07-17-2011, 01:31 PM
Re: Kill-time - by Blackbean - 07-17-2011, 01:37 PM