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DM minigames!
#8
I have 2 suggestion for DM minigames:

First one:

  • Ww are needed
  • It would be 5 minutes
  • All vs all
  • The players should have like 2 hp or something to be killed faster
  • You wouldn't be noticed on the radar, but you would be able to see the tag of your opponent only when you're near him
  • In the end of the 5 minutes, the player with a better ratio wins

Second one, it's similar to the /random one, but you would have to look for the weapons around the map and it should be in a cooler zone:
  • Player starts with full health
  • You would start the game with a simple deagle
  • Pickups, armour, miniguns, rocket launcher, grenades, molotov cocktail, remote explosives, flame thrower (and if the the top of the map is covered, Jetpack) would be hidden around the map
  • It would be 5 minutes too
  • The player with a better ratio in the end of the minigame would be the winner

The reason why I'm suggestion this kind of minigames which after dieing, the player keeps playing and only after 5 minutes the one with a better ratio wins, is to:
  • Maintain all the players active
  • Give them a chance. What mostly happens on new players is: on one second they're joining the minigame, on the other second they're already dead and probably they didn't even understand the point of it
  • Not to have a boring end as happens in the /minigun minigame - there are 2 people lost in the middle of the map and it takes ages until one of them finds his/her opponent (So perhaps it would be cool if you change the /minigun minigame as well)

To finish, I think San Andreas map has loads of cool zones which would perfectly fit for these minigames, but yeah if you want a custom map, I'm whiling to do it.  :+

Edit:

It would be cool if you add a 'Call of duty' and 'Counter strike' minigame. It would be a ww minigame, 2 teams, and could have a similar system to the both suggestions that I made above: 5 minutes, the team with more kills/better ratio, wins. Since it is supposed to pretend you're playing in 'Call of duty' and 'Counter strike' ambient the areas should definitely be mapped with some obstacles, barrels, trees, etc...

About the locations, once again, it could be in an empty area which would be completely mapped or we could use some forests/cities from the original San Andreas map and just add some objects to make it look like Cod and Cs. (There are some locations that iou added to duel system as FCs which could be used for these minigames as well)

Edit number 2:

I just thought about a new DM minigame, this one isn’t exactly a minigame because it should happen in the main world. It's similar to the terrorist one, but there will be only one person trying to kill the target.

So, there would be a bot somewhere, perhaps on the ship. When you stand near of the bot, it would ask you: “I need you to kill a guy. I give you $500.000 if you kill him/her. Are you able to do it?”, it should show a table, then you would be able to 'Accept' or 'Decline' and if you accept, a random person in the game would be chosen. You would have like 10 minutes to kill that person.

The person who's chasing would see everyone on the radar white, except the target, that as happens in the 'Kill_the_terrorist' system, he would be red.

You wouldn't be able to use any kind of chat (except the admin chat) before complete the 'mission'. it's mainly to avoid situations like: "let me kill you plz, I need monies :(". If you try to use the main chat, it would say  something like: "Finish him first or quit! (Type /leave to stop the chasing)"

If he's successful and kills the target before the countdown finishes it could show something like: "Mission completed - I'll see you soon!" or he automatically asks him to kill another one.
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Messages In This Thread
DM minigames! - by xBlueXFoxx - 03-28-2011, 07:56 PM
Re: DM minigames! - by Pedro - 03-28-2011, 09:28 PM
Re: DM minigames! - by BrainDeadGamer - 03-29-2011, 01:53 AM
Re: DM minigames! - by Kase - 03-29-2011, 02:40 PM
Re: DM minigames! - by LasTRace - 03-29-2011, 03:01 PM
Re: DM minigames! - by Pedro - 03-29-2011, 05:19 PM
Re: DM minigames! - by xBlueXFoxx - 03-30-2011, 11:56 PM
Re: DM minigames! - by Pedro - 04-13-2011, 12:50 AM