03-28-2011, 09:28 PM
1. In my opinion the current /rwtw location is ok, but there could be more.
I also think we should have more /wwtw areas. It should be at a bigger area, like at the /sniper area or even we could map some new locations. It should have a similar system to the /rwtw one: the winner team could be the first one that reaches 'X' kills.
2. We all already saw people in the mainchat saying "fc any1?", well there could be a random fight invitation.
You would type only /fight or /fc or /dm ... a familiar and easy command to remember and then it would show something like:
"It looks like someone wants to fight, type 'again_an_easy_command_here' to accept."
or
"eF.Pedro is ready to fight, type 'again_an_easy_command_here' to fight him!"
I think the first example would be cooler since the challenger doesn't know at all who's going to accept and the person that is going to accept doesn't know who actually made the invitation, so it makes the thingy more interesting.
PartyServer has something similar to the second example.
3. When someone kills someone it could show a fast message like: "Nice one!", "You got him!", "Well done!", "keep it like that!"... well surely you have a better imagination than me.
It would be mainly to incentivize new players to fight more.
4. When someone dies, his/her money and weapons could stay at that place, like in the singleplayer mode. (I think Jay was planning to do it some weeks ago, I don't know if he still wants to do it, but I'm just remembering.)
I also think we should have more /wwtw areas. It should be at a bigger area, like at the /sniper area or even we could map some new locations. It should have a similar system to the /rwtw one: the winner team could be the first one that reaches 'X' kills.
2. We all already saw people in the mainchat saying "fc any1?", well there could be a random fight invitation.
You would type only /fight or /fc or /dm ... a familiar and easy command to remember and then it would show something like:
"It looks like someone wants to fight, type 'again_an_easy_command_here' to accept."
or
"eF.Pedro is ready to fight, type 'again_an_easy_command_here' to fight him!"
I think the first example would be cooler since the challenger doesn't know at all who's going to accept and the person that is going to accept doesn't know who actually made the invitation, so it makes the thingy more interesting.
PartyServer has something similar to the second example.3. When someone kills someone it could show a fast message like: "Nice one!", "You got him!", "Well done!", "keep it like that!"... well surely you have a better imagination than me.
It would be mainly to incentivize new players to fight more.4. When someone dies, his/her money and weapons could stay at that place, like in the singleplayer mode. (I think Jay was planning to do it some weeks ago, I don't know if he still wants to do it, but I'm just remembering.)