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Development ideas for 2011
#3
The following list will only be used as reference to a conversation on Saturday. Ignore it:

Phase 1:

- Skins, Spawns, Vehicles*
- User account system*
- Administration*
- Minigames:-
  • Deathmatch Handler* - Sawnoff, Rocket, Sniper, Minigun, Grenade, Random, WalkWeapon
  • Hide and Seek
  • Robbery
  • RWTW

- Spawn Weapons*
- Races
- Properties
- Bank*
- Ship safety zone*
- Taxi system
- Gangs
- Reaction tests
- Fightclub
- Essential Commands: /commands /help /me, /tp, /ctp, /my, /time, /rules, /credits, /changelog *

Phase 2:

- Exports
- Derbies
- /chase minigame and killtime
- Taxes

Phase 3:

- World Features
- More essential commands, like /call etc
- Tutorial*

Phase 4:

- The good stuff
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Messages In This Thread
Development ideas for 2011 - by thiaZ - 01-30-2011, 08:56 PM
Re: Development ideas for 2011 - by xBlueXFoxx - 01-31-2011, 12:03 AM
Re: Development ideas for 2011 - by Jay - 01-31-2011, 12:03 AM