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Savehandler (weapons) - Alternate fix
#4
No, from what I heard they save upon disconnect.
GetPlayerWeaponData();

But after you said that I'm unsure, I haven't checked the source code yet.
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Messages In This Thread
Savehandler (weapons) - Alternate fix - by iou - 07-11-2010, 01:07 AM
Re: Savehandler (weapons) - Alternate fix - by iou - 07-12-2010, 09:05 PM