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[C] hideme and /fight
#2
(07-09-2010, 01:21 PM)SAFC link Wrote: It was a lot better how it used to be, only with the ability to move the camera, or select different camera positions.

That's what I said Matthias :'(

Solution without a camera
Set a checkpoint near the fight club, which changes the world for the player as well as removing their weapons,
while they'll get them back by simply stepping on the checkpoint again.
Will not need a timer for if they were fighting or not, if you set it on top of the fightclub, as it's easy to shoot them while they're trying to climb up.
Presuming the fights will be in another world.

Excuse me if I'm wrong with any facts, I haven't tested the new release.
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Messages In This Thread
[C] hideme and /fight - by SAFC - 07-09-2010, 01:21 PM
Re: [C] hideme and /fight - by iou - 07-09-2010, 01:24 PM
Re: [C] hideme and /fight - by Matthias - 07-09-2010, 01:38 PM
reply [C] hideme and /fight - by bubbles - 07-09-2010, 11:57 PM
Re: [C] hideme and /fight - by SAFC - 07-10-2010, 12:46 AM