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some bugs and issues
#1
Here are some bugs and issues I found in 2.8:

1. The gang base can be bought in any virtual world

2. /vsetspawn saves the spawn point in the specific world forever, even after the owner leaves the game and everyone else leaves that world.

3. There's an NRG-500 spawns next to the export location. It is very easy to export it 10 times in 2 minutes.

4. Gravity limits should be reconsidered. negative values are not needed, and very large values (approx. > 0.2) are deadly.

5. /vweather would be niceĀ  ;)

6. Weapons are disabled in the ship in /world 51, although that world allows ship-killing (am I right?)

7. Admin vehicles (hydras, ..etc) can be moved to another world by normal players, by getting into it and typing /world xx fast enough.

That's what I remember so far. I'll keep updating if I found something

Az
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Messages In This Thread
some bugs and issues - by [Azamaaat] - 08-31-2007, 12:53 PM
Re: some bugs and issues - by Peter - 08-31-2007, 01:04 PM